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Decks (Magic The Gathering) => Casual => Topic started by: MJSquared on November 18, 2012, 10:27:43 PM

Title: Zombies In Your Lawn
Post by: MJSquared on November 18, 2012, 10:27:43 PM

Zombies In Your Lawn

60 cards, 0 sideboard


14 {Swamp}
8 {Island}
2 {Evolving Wilds}

24 lands


4 {Diregraf Ghoul}
4 {Butcher Ghoul}
4 {Blood Artist}
3 {Ghoulraiser}
3 {Diregraf Captain}
2 {Undead Alchemist}
2 {Grimgrin, Corpse-Born}
2 {Geralf's Mindcrusher}

24 creatures


4 {Ghoulcaller's Chant}
2 {Grimoire of the Dead}
3 {Endless Ranks of the Dead}
2 {Rooftop Storm}
1 {Army of the Damned}

12 other spells


Sideboard
Title: Re: Zombies In Your Lawn
Post by: j0rshua1987 on November 19, 2012, 07:45:07 PM
Speaking from experience.....get ready to lose quickly to decks with flying.  Gotta build something against that. 
Title: Re: Zombies In Your Lawn
Post by: Paperpatchwork on November 20, 2012, 02:13:03 AM
The flying isn't the only thing and it can be solved. There is a blue flying zombie and a blue enchantment that gives all ur creatures flying. But the thing that I see is that u are using so many things that cost 4 and five to get out. Throw some gravecrawlers or something in there. Zombie infestation is nice too.
Title: Re: Zombies In Your Lawn
Post by: MisterJH on November 25, 2012, 10:45:46 PM
Tweak it to make it a minor sac or grave return and throw in gravepact, you can just sac to ruin fly creatures(generally there arent a ton of flying creatures on the field at a time) i LOVE gravepact
Title: Re: Zombies In Your Lawn
Post by: Dudecore on November 25, 2012, 10:51:20 PM
This would be a "Standard" format deck, because it contains cards from:

Innistrad
Dark Ascension
Avacyn Restored
Magic 2013
Return to Ravnica
Gatecrash (effective February 1, 2013)

But I wouldn't exactly consider it competitive, which the standard forum tends to be geared that way.