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Decks (Magic The Gathering) => Standard => Topic started by: Wally on November 18, 2012, 09:33:30 PM

Title: Runes
Post by: Wally on November 18, 2012, 09:33:30 PM

Runes

75 cards, 15 sideboard


4 {Island}
4 {Forest}
4 {Plains}
5 {Mountain}
5 {Swamp}

22 lands


4 {Stuffy Doll}

4 creatures


4 {Azorius Keyrune}
4 {Selesnya Keyrune}
4 {Golgari Keyrune}
4 {Rakdos Keyrune}
4 {Izzet Keyrune}
2 {Chromatic Lantern}
4 {Staff of Nin}
2 {Door to Nothingness}
2 {Increasing Ambition}
4 {Blasphemous Act}

34 other spells


Sideboard

1 {Increasing Ambition}
4 {Killing Wave}
4 {Trading Post}
4 {Faith's Reward}
2 {Akroma's Memorial}

15 sideboard cards



Notes:
I know, I know, {Vandalblast} is a 1 cmc card that kills this deck, but really, do people actually use it (or sideboard it for that matter) ?   Anyways, anyone think this might actually work? Thoughts/suggestions welcome!
Title: Re: Runes
Post by: Mikefrompluto on November 19, 2012, 12:40:13 PM
Hhmm. Blow up their stuff with {blasphemous act} and then change the keyrunes into creatures. I like the idea. Have you tested it any?
Title: Re: Runes
Post by: ducttapetitan on November 19, 2012, 12:58:12 PM
Side board has to be exactly 15 I think.  Not a very hard thing to fix 😄
Title: Re: Runes
Post by: ducttapetitan on November 19, 2012, 12:58:34 PM
Quote from: ducttapetitan on November 19, 2012, 12:58:12 PM
Side board has to be exactly 15 I think.  Not a very hard thing to fix 😄

I like it.
Title: Re: Runes
Post by: whitedrake on November 19, 2012, 02:29:55 PM
Quote from: ducttapetitan on November 19, 2012, 12:58:12 PM
Side board has to be exactly 15 I think.  Not a very hard thing to fix 😄

In tournaments rules is that player MAY have up to 15 cards as a sideboard.
Title: Re: Runes
Post by: Fenster on November 19, 2012, 03:39:08 PM
{Goblin electromancer}s Effectively reduces the cost of Blaze act by {2}
Thinking of making an izzet deck around this and doll
Title: Re: Runes
Post by: Rigeld on November 19, 2012, 06:41:37 PM
Quote from: whitedrake on November 19, 2012, 02:29:55 PM
Quote from: ducttapetitan on November 19, 2012, 12:58:12 PM
Side board has to be exactly 15 I think.  Not a very hard thing to fix 😄

In tournaments rules is that player MAY have up to 15 cards as a sideboard.
100.4a sideboards are optional, but must be exactly 15 cards.
Title: Re: Runes
Post by: Wally on November 19, 2012, 07:58:15 PM
Lol all this talk about the sideboard.
Updated to 15 cards.

Any comments about the actual deck tho?
Title: Re: Runes
Post by: Rigeld on November 19, 2012, 08:19:10 PM
I like it - if nothing else it'll be fun.
It seems a little slow, but will probably ramp quickly.
Title: Re: Runes
Post by: Mikefrompluto on November 19, 2012, 09:26:19 PM
I would add some {trestle troll}s just because he can regenerate and block flyers. And his four toughness isn't too shabby.
Title: Re: Runes
Post by: Wally on November 19, 2012, 09:49:17 PM
Quote from: Mikefrompluto on November 19, 2012, 09:26:19 PM
I would add some {trestle troll}s just because he can regenerate and block flyers. And his four toughness isn't too shabby.

Sold.
Also I noticed I was a few cards short so it was an easy addition

Also, gosh I hope no-one runs {Stoney silence}!
Title: Re: Runes
Post by: Fenster on November 20, 2012, 12:42:36 PM
My izzet deck runs 4x{Vandal blast}
Just for the flavor text!
I usually face artifacts in my meta though.

Title: Re: Runes
Post by: Elitehalo360 on November 20, 2012, 02:29:47 PM
{chromatic latern} anyone?? And if your five color why not add planeswalkers? Like nicobolas?
Title: Re: Runes
Post by: Mikefrompluto on November 20, 2012, 02:35:35 PM
Quote from: Elitehalo360 on November 20, 2012, 02:29:47 PM
{chromatic latern} anyone?? And if your five color why not add planeswalkers? Like nicobolas?

Aaawwee son! How could I overlook the {chromatic lantern}. Yeah that's a must if you're running {door to nothingness}.
Title: Re: Runes
Post by: Wally on November 20, 2012, 06:51:33 PM
The lantern was in the original build idea I had, but somehow dropped it.

The idea with this is to get stuffy doll out and hit it with blasphemous act either twice or have two out. Second win con is the door. Black tutor finds the missing pieces.

Nicol would take a few more turns to win. Could work tho, just seems to be away from the original idea.