Super Burn 60 cards, 0 sideboard 4 {Sulfur Falls} 8 {Mountain} 8 {Island} 4 {Steam Vents} 24 lands 3 {Guttersnipe} 3 {Goblin Electromancer} 3 {Archaeomancer} 3 {Snapcaster Mage} 12 creatures 3 {Arcane Melee} 3 {Devil's Play} 2 {Flames of the Firebrand} 3 {Infinite Reflection} 3 {Bonfire of the Damned} 3 {Volcanic Geyser} 2 {Pillar of Flame} 3 {Annihilating Fire} 2 {Epic Experiment} 24 other spells Sideboard Notes: This is my new favorite deck and it also really scares me lol |
Quote from: Fenster on November 15, 2012, 02:55:29 PM
{Infinite Reflection} on guttersnipe right?
Brilliant! Id replace the experiments though.
Quote from: xBeLLaTriX on November 15, 2012, 03:38:39 PMYes but 42 out of 60 cards arent sorcs/instants even if you experiment for 7 chances are you'll cast only 2 spells (including experiment). Id add some draw or maybe just pillar of flame.Quote from: Fenster on November 15, 2012, 02:55:29 PMI disagree, the spells can be cast for their cmc, and with 0 being there, they are all cast for 2 or less, which means even tho each spell deals 0 damage, if he has even one guttersnipe out, then the spells are still doing a lot of damage.
{Infinite Reflection} on guttersnipe right?
Brilliant! Id replace the experiments though.
Quote from: Fenster on November 15, 2012, 05:44:12 PMOn that note ill bump my deck built around that.Quote from: xBeLLaTriX on November 15, 2012, 03:38:39 PMYes but 42 out of 60 cards arent sorcs/instants even if you experiment for 7 chances are you'll cast only 2 spells (including experiment). Id add some draw or maybe just pillar of flame.Quote from: Fenster on November 15, 2012, 02:55:29 PMI disagree, the spells can be cast for their cmc, and with 0 being there, they are all cast for 2 or less, which means even tho each spell deals 0 damage, if he has even one guttersnipe out, then the spells are still doing a lot of damage.
{Infinite Reflection} on guttersnipe right?
Brilliant! Id replace the experiments though.
{Curiosity} is surprisingly good on guttersnipe
Quote from: xBeLLaTriX on November 15, 2012, 03:38:39 PMExactly and it works really wellQuote from: Fenster on November 15, 2012, 02:55:29 PM
{Infinite Reflection} on guttersnipe right?
Brilliant! Id replace the experiments though.
I disagree, the spells can be cast for their cmc, and with 0 being there, they are all cast for 2 or less, which means even tho each spell deals 0 damage, if he has even one guttersnipe out, then the spells are still doing a lot of damage.
Quote from: Fenster on November 15, 2012, 05:44:12 PMIt is mostly instants/sorcerys so I actually have a really good chance of casting 3/4 out of 7Quote from: xBeLLaTriX on November 15, 2012, 03:38:39 PMYes but 42 out of 60 cards arent sorcs/instants even if you experiment for 7 chances are you'll cast only 2 spells (including experiment). Id add some draw or maybe just pillar of flame.Quote from: Fenster on November 15, 2012, 02:55:29 PMI disagree, the spells can be cast for their cmc, and with 0 being there, they are all cast for 2 or less, which means even tho each spell deals 0 damage, if he has even one guttersnipe out, then the spells are still doing a lot of damage.
{Infinite Reflection} on guttersnipe right?
Brilliant! Id replace the experiments though.
{Curiosity} is surprisingly good on guttersnipe
Quote from: Seth5000 on November 15, 2012, 08:07:53 PMI fixed the deck a bit that's why I should repost it I can if u wantQuote from: Fenster on November 15, 2012, 05:44:12 PMIt is mostly instants/sorcerys so I actually have a really good chance of casting 3/4 out of 7Quote from: xBeLLaTriX on November 15, 2012, 03:38:39 PMYes but 42 out of 60 cards arent sorcs/instants even if you experiment for 7 chances are you'll cast only 2 spells (including experiment). Id add some draw or maybe just pillar of flame.Quote from: Fenster on November 15, 2012, 02:55:29 PMI disagree, the spells can be cast for their cmc, and with 0 being there, they are all cast for 2 or less, which means even tho each spell deals 0 damage, if he has even one guttersnipe out, then the spells are still doing a lot of damage.
{Infinite Reflection} on guttersnipe right?
Brilliant! Id replace the experiments though.
{Curiosity} is surprisingly good on guttersnipe
Quote from: Seth5000 on November 15, 2012, 02:21:31 PM
Super Burn
60 cards, 0 sideboard
4 {Sulfur Falls}
8 {Mountain}
8 {Island}
4 {Steam Vents}
24 lands
3 {Guttersnipe}
3 {Goblin Electromancer}
3 {Archaeomancer}
3 {Snapcaster Mage}
12 creatures
3 {Arcane Melee}
3 {Devil's Play}
2 {Flames of the Firebrand}
3 {Infinite Reflection}
3 {Bonfire of the Damned}
3 {Volcanic Geyser}
2 {Pillar of Flame}
3 {Annihilating Fire}
2 {Epic Experiment}
24 other spells
Sideboard
Notes:
This is my new favorite deck and it also really scares me lol
Quote from: Cjcroft on November 16, 2012, 01:59:27 PMI did but would it work on cards with x in the cost?Quote from: Seth5000 on November 15, 2012, 02:21:31 PM
Super Burn
60 cards, 0 sideboard
4 {Sulfur Falls}
8 {Mountain}
8 {Island}
4 {Steam Vents}
24 lands
3 {Guttersnipe}
3 {Goblin Electromancer}
3 {Archaeomancer}
3 {Snapcaster Mage}
12 creatures
3 {Arcane Melee}
3 {Devil's Play}
2 {Flames of the Firebrand}
3 {Infinite Reflection}
3 {Bonfire of the Damned}
3 {Volcanic Geyser}
2 {Pillar of Flame}
3 {Annihilating Fire}
2 {Epic Experiment}
24 other spells
Sideboard
Notes:
This is my new favorite deck and it also really scares me lol
I like it! Have you thought about {Firemind's Foresight}?
Quote from: Seth5000 on November 16, 2012, 02:01:03 PMQuote from: Cjcroft on November 16, 2012, 01:59:27 PMI did but would it work on cards with x in the cost?Quote from: Seth5000 on November 15, 2012, 02:21:31 PM
Super Burn
60 cards, 0 sideboard
4 {Sulfur Falls}
8 {Mountain}
8 {Island}
4 {Steam Vents}
24 lands
3 {Guttersnipe}
3 {Goblin Electromancer}
3 {Archaeomancer}
3 {Snapcaster Mage}
12 creatures
3 {Arcane Melee}
3 {Devil's Play}
2 {Flames of the Firebrand}
3 {Infinite Reflection}
3 {Bonfire of the Damned}
3 {Volcanic Geyser}
2 {Pillar of Flame}
3 {Annihilating Fire}
2 {Epic Experiment}
24 other spells
Sideboard
Notes:
This is my new favorite deck and it also really scares me lol
I like it! Have you thought about {Firemind's Foresight}?
Quote from: Cjcroft on November 16, 2012, 02:22:55 PMCan someone tell me if it would work?Quote from: Seth5000 on November 16, 2012, 02:01:03 PMQuote from: Cjcroft on November 16, 2012, 01:59:27 PMI did but would it work on cards with x in the cost?Quote from: Seth5000 on November 15, 2012, 02:21:31 PM
Super Burn
60 cards, 0 sideboard
4 {Sulfur Falls}
8 {Mountain}
8 {Island}
4 {Steam Vents}
24 lands
3 {Guttersnipe}
3 {Goblin Electromancer}
3 {Archaeomancer}
3 {Snapcaster Mage}
12 creatures
3 {Arcane Melee}
3 {Devil's Play}
2 {Flames of the Firebrand}
3 {Infinite Reflection}
3 {Bonfire of the Damned}
3 {Volcanic Geyser}
2 {Pillar of Flame}
3 {Annihilating Fire}
2 {Epic Experiment}
24 other spells
Sideboard
Notes:
This is my new favorite deck and it also really scares me lol
I like it! Have you thought about {Firemind's Foresight}?
Mmm, I'm not sure. If so it would wreck, effectively 4 gs procs on top othe burn damage from the spells themselves