Watermill 75 cards, 15 sideboard 24 {Island} 24 lands 4 {Invisible Stalker} 4 {Augur of Bolas} 4 {Snapcaster Mage} 12 creatures 4 {Thought Scour} 4 {Think Twice} 4 {Dissipate} 2 {Devastation Tide} 4 {Trepanation Blade} 2 {Jace, Memory Adept} 4 {Mind Sculpt} 24 other spells Sideboard 3 {Essence Scatter} 2 {Negate} 3 {Rewind} 3 {Doorkeeper} 2 {Devastation Tide} 2 {Hover Barrier} 15 sideboard cards Notes: Blue is not my cup of tea, but I really would like to play mill deck... But need some serious help with this deck to refine it... Suggestions pls...:) |
Quote from: Monrodesign on November 14, 2012, 06:41:59 AM
{Increasing Confusion}x4
{Psychic Spiral}x2
Quote from: whitedrake on November 14, 2012, 06:48:46 AMQuote from: Monrodesign on November 14, 2012, 06:41:59 AM
{Increasing Confusion}x4
{Psychic Spiral}x2
I was thinking about {Increasing Confusion} bfr, but I am not sure if I will have enough mana to play it in realy effective way... Have u some experience with that spell? I get that people play it in those super ramp decks but in mono blue with regular drawing?
Oh but definitely have to use {Psychic Spiral}
Quote from: Monrodesign on November 14, 2012, 06:44:46 AM
And replace Stalker with {Fettergeist} with your low creature base, cause I assume you use Augur and Snappy for answers.