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Decks (Magic The Gathering) => Standard => Topic started by: Jroch314 on November 07, 2012, 09:13:39 PM

Title: You Can't Kill Me!!!
Post by: Jroch314 on November 07, 2012, 09:13:39 PM
You Can't Kill Me!!!

64 cards, 0 sideboard


4 {Overgrown Tomb}
4 {Swamp}
4 {Woodland Cemetery}
8 {Forest}

20 lands


2 {Bloodflow Connoisseur}
2 {Vorapede}
2 {Primordial Hydra}
4 {Young Wolf}
4 {Predator Ooze}
4 {Corpsejack Menace}
4 {Strangleroot Geist}

22 creatures


2 {Death's Presence}
4 {Bone Splinters}
2 {Increasing Savagery}
2 {Killing Wave}
4 {Caravan Vigil}
2 {Barter in Blood}
4 {Hunger of the Howlpack}
4 {Undying Evil}

24 other spells


Sideboard

Notes:

Title: Re: You Can't Kill Me!!!
Post by: Jroch314 on November 07, 2012, 09:18:30 PM
Ok so the basic theory here is to utilize corpsejack menace to jack up my creatures. Lots of death based cards. Mayb thinking I need some more options to sac my creatures. I normally play casual but I like the even playing field of standard so I'm attempting to get my play group to move to standard for the most part. Any and all suggestions are welcome. In fact I would appreciate any help lol. Im looking to build a standard deck that will hold its own against a casual deck and this idea seemed cool. Any questions as to why a card is in there, just ask and I'll explain. This deck has not been tested, right now it's just a theory with a cheesy name.
Title: Re: You Can't Kill Me!!!
Post by: Myska707 on November 07, 2012, 09:53:38 PM
Freaking beautiful. What do you find to be your weaknesses? This looks like it has beautiful synergy. All working towards a common goal.
Title: Re: You Can't Kill Me!!!
Post by: Jroch314 on November 07, 2012, 09:59:06 PM
Quote from: Myska707 on November 07, 2012, 09:53:38 PM
Freaking beautiful. What do you find to be your weaknesses? This looks like it has beautiful synergy. All working towards a common goal.
Haha thanks. Not really sure just looking for some outside opinions. I'd like a few more options to sac creatures but if u guys thinks its good to go then I'm satisfied
Title: Re: You Can't Kill Me!!!
Post by: Thorn on November 07, 2012, 10:17:05 PM
I prefer {Vorapede} over {Primordial Hydra}.
It has unying so you can sac it and when you first cast it it is not as venerable b
Title: Re: You Can't Kill Me!!!
Post by: Jroch314 on November 07, 2012, 10:26:01 PM
Yea but the hydra isn't meant to be sacked unless absolutely necessary. And I have {undying evil} to help me out with that. Plus the hydra really shows its flexibility by being able to be cast for 3. Granted its only a 1/1, but with even 1 {corpsejack menace} out it will get very big very quick. Appreciate the insight though
Title: Re: You Can't Kill Me!!!
Post by: Myska707 on November 07, 2012, 10:34:29 PM
{Tragic Slip} can be used to kill your creatures as well as clear one of your opponents big creatures when you sac a creature
Title: Re: You Can't Kill Me!!!
Post by: Dragonburner on November 07, 2012, 11:12:51 PM
Quote from: Jroch314 on November 07, 2012, 10:26:01 PM
Yea but the hydra isn't meant to be sacked unless absolutely necessary. And I have {undying evil} to help me out with that. Plus the hydra really shows its flexibility by being able to be cast for 3. Granted its only a 1/1, but with even 1 {corpsejack menace} out it will get very big very quick. Appreciate the insight though

{undying evil} wouldn't help the hydra because is has +1/+1 counters on it
Title: Re: You Can't Kill Me!!!
Post by: HandsomeStallion on November 07, 2012, 11:31:53 PM
Quote from: Dragonburner on November 07, 2012, 11:12:51 PM
Quote from: Jroch314 on November 07, 2012, 10:26:01 PM
Yea but the hydra isn't meant to be sacked unless absolutely necessary. And I have {undying evil} to help me out with that. Plus the hydra really shows its flexibility by being able to be cast for 3. Granted its only a 1/1, but with even 1 {corpsejack menace} out it will get very big very quick. Appreciate the insight though

{undying evil} wouldn't help the hydra because is has +1/+1 counters on it

Right on. I would go with a much ruthless {vorapede}.
Title: Re: You Can't Kill Me!!!
Post by: Jroch314 on November 07, 2012, 11:54:19 PM
Quote from: Dragonburner on November 07, 2012, 11:12:51 PM
Quote from: Jroch314 on November 07, 2012, 10:26:01 PM
Yea but the hydra isn't meant to be sacked unless absolutely necessary. And I have {undying evil} to help me out with that. Plus the hydra really shows its flexibility by being able to be cast for 3. Granted its only a 1/1, but with even 1 {corpsejack menace} out it will get very big very quick. Appreciate the insight though

{undying evil} wouldn't help the hydra because is has +1/+1 counters on it
Haha touché
Title: Re: You Can't Kill Me!!!
Post by: Wally on November 07, 2012, 11:57:16 PM
How about {Bloodflow Connoisseur} as a black creature that gives you some sac'ing options?
Title: Re: You Can't Kill Me!!!
Post by: Jroch314 on November 08, 2012, 12:00:51 AM
Quote from: Wally on November 07, 2012, 11:57:16 PM
How about {Bloodflow Connoisseur} as a black creature that gives you some sac'ing options?
How could I have missed this one??? This is a prime example of why I LOVE THIS APP!!

And as far as hydra vs vorapede, Even without the undying I really don't know lol. U guys dropped a bomb in my lap. Tough call, bc hydra + corpsejack menace= REALLY BIG CREATURE REALLY FAST. On the other hand vorapede has undying plus vigilance. I think I'm gonna go 2 and 2 and see which one plays out better.
Title: Re: You Can't Kill Me!!!
Post by: Kaleo42 on November 08, 2012, 01:16:40 AM
You need land if you want to cast things. 20 land means turns 1-3 youre most likely going to have one maybe two land, turns 3-7 youre likely to have 2-4 land. Those numbers get worse every time you mulligan, which is likely since you have only have 1/3 land instead of 2/5 (which is ideal with the ramp currently available).
Title: Re: You Can't Kill Me!!!
Post by: Jroch314 on November 08, 2012, 01:30:36 AM
Quote from: Kaleo42 on November 08, 2012, 01:16:40 AM
You need land if you want to cast things. 20 land means turns 1-3 youre most likely going to have one maybe two land, turns 3-7 youre likely to have 2-4 land. Those numbers get worse every time you mulligan, which is likely since you have only have 1/3 land instead of 2/5 (which is ideal with the ramp currently available).
I like this. Thanks kaleo
Title: Re: You Can't Kill Me!!!
Post by: Kaleo42 on November 08, 2012, 01:33:19 AM
Quote from: Jroch314 on November 08, 2012, 01:30:36 AM
Quote from: Kaleo42 on November 08, 2012, 01:16:40 AM
You need land if you want to cast things. 20 land means turns 1-3 youre most likely going to have one maybe two land, turns 3-7 youre likely to have 2-4 land. Those numbers get worse every time you mulligan, which is likely since you have only have 1/3 land instead of 2/5 (which is ideal with the ramp currently available).
I like this. Thanks kaleo
Glad i could help, this idea seems to fall on deff ears most the time.
Title: Re: You Can't Kill Me!!!
Post by: whitedrake on November 08, 2012, 02:00:13 AM
I love the idea...:D I would possibly a little curve this and splash some red for Smaug but the deck is excelent in this version already...

Well done...;) oh but with Smaug... Mhmm can I use ur build for some decking?
Title: Re: You Can't Kill Me!!!
Post by: Jroch314 on November 08, 2012, 02:03:11 AM
Quote from: whitedrake on November 08, 2012, 02:00:13 AM
I love the idea...:D I would possibly a little curve this and splash some red for Smaug but the deck is excelent in this version already...

Well done...;) oh but with Smaug... Mhmm can I use ur build for some decking?
Absolutely but only if you post it when ur done. I wanna see what you have in mind if that's cool
Title: Re: You Can't Kill Me!!!
Post by: whitedrake on November 08, 2012, 02:05:54 AM
Thanks it has really great potential...
Title: Re: You Can't Kill Me!!!
Post by: Jroch314 on November 08, 2012, 02:06:58 AM
Quote from: whitedrake on November 08, 2012, 02:05:54 AM
Thanks it has really great potential...
Much obliged
Title: Re: You Can't Kill Me!!!
Post by: Talock on November 08, 2012, 05:31:20 AM
I really like this deck alot good work! I am going to have to use some of this if its ok to make some changes to a old deck of mine.
Title: Re: You Can't Kill Me!!!
Post by: whitedrake on November 08, 2012, 05:59:54 AM
Quote from: Jroch314 on November 08, 2012, 02:03:11 AM
Quote from: whitedrake on November 08, 2012, 02:00:13 AM
I love the idea...:D I would possibly a little curve this and splash some red for Smaug but the deck is excelent in this version already...

Well done...;) oh but with Smaug... Mhmm can I use ur build for some decking?
Absolutely but only if you post it when ur done. I wanna see what you have in mind if that's cool

Will test it first..;)
Title: Re: You Can't Kill Me!!!
Post by: Birdbrain on November 08, 2012, 07:48:25 AM
Wow. This makes my deck look like a bunch of random cards thrown together. I'd love to get stomped by a deck like this. Or barley scrape a win against it. Both would be great learning experiences
Title: Re: You Can't Kill Me!!!
Post by: Guitello on November 08, 2012, 08:14:45 AM
A deck based around sac'ing and no {Blood Artist}? :O
Title: Re: You Can't Kill Me!!!
Post by: Jroch314 on November 08, 2012, 08:19:23 AM
Yea I'll def have to make room for blood artist. And yes anyone can use this idea. It's not copyrighted or anything lmao. Go for it. Thanks again everyone for all the great input!!!!
Title: Re: You Can't Kill Me!!!
Post by: K-RO on November 08, 2012, 01:19:06 PM
Might want to throw in some enchantment removal. Biggest problem with undying or zombies is ground seal and rest in peace. So just a suggestion to put in some removal in your sideboard. Either way good job good sir
Title: Re: You Can't Kill Me!!!
Post by: xBeLLaTriX on November 08, 2012, 04:03:30 PM
And if u did go about splashing red, {Falkenrath Aristocrat} is a phenomenal sac engine.  And like it was said before, {Blood Artist} is a must.
Title: Re: You Can't Kill Me!!!
Post by: Mikefrompluto on November 08, 2012, 04:22:12 PM
I would add a couple more swamps and throw a {mutilate} or two in there as a board wipe. Since the idea is to beef up your creatures quickly and with the ubdying mechanic, you have a good chance of wiping their creatures out with {mutilate} and leaving yours unharmed. Just a thought.
Title: Re: You Can't Kill Me!!!
Post by: Jroch314 on November 08, 2012, 04:32:29 PM
Quote from: Mikefrompluto on November 08, 2012, 04:22:12 PM
I would add a couple more swamps and throw a {mutilate} or two in there as a board wipe. Since the idea is to beef up your creatures quickly and with the ubdying mechanic, you have a good chance of wiping their creatures out with {mutilate} and leaving yours unharmed. Just a thought.
Yea good idea. That's also why killing wave is in there. All very good ideas folks. I love it. Didn't expect to get this kind of response!!! AWESOME