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Decks (Magic The Gathering) => Standard => Topic started by: Alaskanice on January 17, 2012, 11:56:23 PM

Title: W/G Humans 2.0
Post by: Alaskanice on January 17, 2012, 11:56:23 PM

W/G Humans 2.0

60 cards, 15 sideboard


1 {Ghost Quarter}
4 {Sunpetal Grove}
2 {Gavony Township}
3 {Razorverge Thicket}
8 {Plains}
4 {Forest}

22 lands


1 {Angelic Overseer}
4 {Doomed Traveler}
1 {Hero of Bladehold}
2 {Grand Abolisher}
4 {Gideon's Lawkeeper}
1 {Mikaeus, the Lunarch}
3 {Mirran Crusader}
4 {Champion of the Parish}
2 {Mayor of Avabruck}
4 {Avacyn's Pilgrim}

26 creatures


4 {Honor of the Pure}
4 {Sword of War and Peace}
4 {Oblivion Ring}

12 other spells


Sideboard

1 {Revoke Existence}
3 {Rebuke}
1 {Divine Offering}
2 {Creeping Corrosion}
1 {Grand Abolisher}
2 {Timely Reinforcements}
1 {Ghost Quarter}
2 {Purify the Grave}
2 {Surgical Extraction}

15 sideboard cards



Notes:

Title: Re: W/G Humans 2.0
Post by: Alaskanice on January 17, 2012, 11:59:05 PM
Here is my updated deck. I am wondering, is there anything I can really change up for mirror match up /regular WW? It is A pretty big part of the meta game at FNM.
Title: Re: W/G Humans 2.0
Post by: Karrthus on January 19, 2012, 03:24:04 AM
I would take out the {Honor of the Pure} and add {Day of Judgement}. the bad thing about WW is they usually don't have a hand very long, so you blow the board then they're playing off the top of their deck.
Title: Re: W/G Humans 2.0
Post by: Karrthus on January 19, 2012, 03:31:04 AM
I have a very similar deck. It was posted as Angelic Thrun. Mine pretty much stops most decks early game so I can win mid to late game.
Title: Re: W/G Humans 2.0
Post by: Alaskanice on January 19, 2012, 03:32:00 AM
Quote from: Karrthus on January 19, 2012, 03:24:04 AM
I would take out the {Honor of the Pure} and add {Day of Judgement}. the bad thing about WW is they usually don't have a hand very long, so you blow the board then they're playing off the top of their deck.

Good idea, I will switch it up and try it out at fnm
Title: Re: W/G Humans 2.0
Post by: Prophylaxis on January 19, 2012, 01:31:59 PM
Quote from: Alaskanice on January 17, 2012, 11:59:05 PM
Here is my updated deck. I am wondering, is there anything I can really change up for mirror match up /regular WW? It is A pretty big part of the meta game at FNM.
DoJ in sideboard.
Title: Re: W/G Humans 2.0
Post by: Alaskanice on January 21, 2012, 02:18:10 AM
Well, forgot to side in {day of judgement}, but still ended up winning in our tournament.
Title: Re: W/G Humans 2.0
Post by: Prophylaxis on January 21, 2012, 02:32:33 AM
Quote from: Alaskanice on January 21, 2012, 02:18:10 AM
Well, forgot to side in {day of judgement}, but still ended up winning in our tournament.
Yay!
What was the meta?
Title: Re: W/G Humans 2.0
Post by: Alaskanice on January 21, 2012, 02:36:22 AM
RDW, infect, some form of WW, delver, then a grand architect style deck. Those Are from most to least that i saw.
Title: Re: W/G Humans 2.0
Post by: Alaskanice on January 21, 2012, 02:38:04 AM
Also, I am going to remove my {rebuke}s and {creeping corrosion} for more {fiend hunter} and {revoke existence} in the sideboard.
Title: Re: W/G Humans 2.0
Post by: Cllzzrd on January 21, 2012, 02:53:17 AM
Quote from: Alaskanice on January 21, 2012, 02:36:22 AM
RDW, infect, some form of WW, delver, then a grand architect style deck. Those Are from most to least that i saw.

Last week it was Mirran crusaders and swords.
Title: Re: W/G Humans 2.0
Post by: InfinitiveDivinity on January 21, 2012, 07:51:55 AM
Why run {Purify the Grave} over {Surgical Extraction}?
Title: Re: W/G Humans 2.0
Post by: Alaskanice on January 21, 2012, 01:18:53 PM
Quote from: InfinitiveDivinity on January 21, 2012, 07:51:55 AM
Why run {Purify the Grave} over {Surgical Extraction}?
I run both, and it works well. If they are only running 1 of a card on their deck, it is a waste to surgically extract it when I could just purify the grave to get rid of it, and then purify another card the next time they try to play from grave.
Title: Re: W/G Humans 2.0
Post by: BlackJester on January 21, 2012, 02:33:14 PM
Quote from: Alaskanice on January 21, 2012, 01:18:53 PM
Quote from: InfinitiveDivinity on January 21, 2012, 07:51:55 AM
Why run {Purify the Grave} over {Surgical Extraction}?
I run both, and it works well. If they are only running 1 of a card on their deck, it is a waste to surgically extract it when I could just purify the grave to get rid of it, and then purify another card the next time they try to play from grave.
I agree. I do like {Surgical Extraction} let's you look at their hand and library as early as turn one if they have a card in their gy.  And you can put it in any deck too. 
Title: Re: W/G Humans 2.0
Post by: Alaskanice on January 21, 2012, 05:15:50 PM
Again, that is why I have 2 in this deck. I agree that it is a good card, but siding in all four feels more like a waste when I can add more variety to what I exile from graveyard. I do have 4 in my other decks, but since I have {purify the grave}, I keep it at 2 which works well with the rest of the way my sideboard plays. Something I was debating changing however, was adding 4 {birds of paradise}. I liked how some people would equip the sword to the bird to attack, and the re equip to the defenders after the attack. People seem too afraid to attack my {doomed traveler}s and I can only have so many {oblivian ring}s.