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Decks (Magic The Gathering) => Standard => Topic started by: ShanePehrson on November 01, 2012, 08:25:33 PM

Title: U/W Aggro
Post by: ShanePehrson on November 01, 2012, 08:25:33 PM

U/W Aggro

75 cards, 15 sideboard


3 {Island}
4 {Glacial Fortress}
4 {Hallowed Fountain}
2 {Moorland Haunt}
10 {Plains}

23 lands


3 {Lyev Skyknight}
3 {Knight of Glory}
4 {Silverblade Paladin}
4 {Precinct Captain}
4 {Champion of the Parish}
3 {Geist of Saint Traft}
3 {Elite Inquisitor}
4 {Dryad Militant}
3 {Thalia, Guardian of Thraben}

31 creatures


3 {Bonds of Faith}
3 {Azorius Charm}

6 other spells


Sideboard

3 {Pithing Needle}
3 {War Priest of Thune}
3 {Detention Sphere}
3 {Grafdigger's Cage}
3 {Oblivion Ring}

15 sideboard cards



Notes:
Did some serious play testing, and this is what I came up with... What is everyone thoughts on {spectral flight}?
Title: Re: U/W Aggro
Post by: Willthomjr on November 01, 2012, 09:26:07 PM
I like {ajani caller of the pride}
{war falcon} and {spectral flight} in UW Aggro
Title: Re: U/W Aggro
Post by: ShanePehrson on November 02, 2012, 02:12:35 PM
Quote from: Willthomjr on November 01, 2012, 09:26:07 PM
I like {ajani caller of the pride}
{war falcon} and {spectral flight} in UW Aggro

Ajani seemed a little slow when I played him, keeping him in mind though, I'm torn on spectral flight. I see it's potential, but idk if it's better than azorius charm. I'm gonna play test both still and decide...
Title: Re: U/W Aggro
Post by: Willthomjr on November 02, 2012, 02:55:59 PM
Champion of parish swinging for 6 on t3 is a real possibility. I wouldn't run more than 2 ajani.
Title: Re: U/W Aggro
Post by: xBeLLaTriX on November 02, 2012, 04:59:15 PM
{Gather the Townsfolk} for Champ?
Title: Re: U/W Aggro
Post by: Monrodesign on November 02, 2012, 05:14:31 PM
Spec Flight ends games.
Title: Re: U/W Aggro
Post by: ShanePehrson on November 02, 2012, 07:37:19 PM
Quote from: xBeLLaTriX on November 02, 2012, 04:59:15 PM
{Gather the Townsfolk} for Champ?

That's what I have precinct captain for, I was hoping to avoid the sorcery cards due to Thalia
Title: Re: U/W Aggro
Post by: ShanePehrson on November 02, 2012, 07:38:41 PM
Quote from: Monrodesign on November 02, 2012, 05:14:31 PM
Spec Flight ends games.

That's what I keep hearing, it would be so nice on precinct turn 3

I'm convinced... I need it. Any suggestions how to make room? I've hit a wall
Title: Re: U/W Aggro
Post by: Mothaelon on November 02, 2012, 11:10:06 PM
Take out bonds faith, same cmc but gives flying ontop of the buff
Title: Re: U/W Aggro
Post by: MetalMilitia on November 03, 2012, 09:20:19 PM
Quote from: ShanePehrson on November 02, 2012, 07:38:41 PM
Quote from: Monrodesign on November 02, 2012, 05:14:31 PM
Spec Flight ends games.

That's what I keep hearing, it would be so nice on precinct turn 3

I'm convinced... I need it. Any suggestions how to make room? I've hit a wall

That, or spectral on Geist turn 4 :)