Izzet Controlled Burn 75 cards, 15 sideboard 2 {Izzet Guildgate} 4 {Sulfur Falls} 4 {Steam Vents} 6 {Island} 6 {Mountain} 22 lands 4 {Goblin Electromancer} 4 {Guttersnipe} 3 {Hypersonic Dragon} 2 {Niv-Mizzet, Dracogenius} 13 creatures 4 {Thought Scour} 4 {Artful Dodge} 3 {Pillar of Flame} 4 {Izzet Charm} 4 {Searing Spear} 4 {Cyclonic Rift} 2 {Jace, Architect of Thought} 25 other spells Sideboard 4 {Mizzium Mortars} 4 {Inaction Injunction} 4 {Dispel} 2 {Bonfire of the Damned} 1 {Temporal Mastery} 15 sideboard cards Notes: |
Quote from: Bloodguilt on October 31, 2012, 02:47:42 PM
I'm running a similar deck but I went more aggressive and focused on burn. I'm actually running {redirect} and {reverberate} as counters to combat other burn decks by either copying or redirecting their spells. Also it's fun to reverberate {searing spear} while {guttersnipe} is out. Four mana to do 10 damage. What do you think?
Quote from: Bloodguilt on October 31, 2012, 02:47:42 PMVery nice, I may just move mortars to sb, bring in spears mb, and I like the reverb/redirect idea, even if my Burn player instincts tell me no (my legacy burn deck is called "Jynx's Four Turn Clock" if you want to check it out, reverb is a horrible top deck card for legacy).
I'm running a similar deck but I went more aggressive and focused on burn. I'm actually running {redirect} and {reverberate} as counters to combat other burn decks by either copying or redirecting their spells. Also it's fun to reverberate {searing spear} while {guttersnipe} is out. Four mana to do 10 damage. What do you think?