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Decks (Magic The Gathering) => Casual => Topic started by: Drbusta50 on January 15, 2012, 09:10:57 PM

Title: R/G Werewolf Burn
Post by: Drbusta50 on January 15, 2012, 09:10:57 PM

R/G Werewolf Burn

63 cards, 0 sideboard


3 {Kessig Wolf Run}
2 {Rootbound Crag}
8 {Forest}
8 {Mountain}

21 lands


2 {Instigator Gang}
3 {Village Ironsmith}
4 {Gatstaf Shepherd}
3 {Reckless Waif}
2 {Hanweir Watchkeep}
2 {Mayor of Avabruck}

16 creatures


4 {Incinerate}
2 {Devil's Play}
2 {Harvest Pyre}
3 {Brimstone Volley}
3 {Curse of Stalked Prey}
4 {Full Moon's Rise}
4 {Moonmist}
2 {Overrun}
1 {Garruk Wildspeaker}
1 {Chandra Nalaar}

26 other spells


Sideboard
Title: Re: R/G Werewolf Burn
Post by: Drbusta50 on January 15, 2012, 09:11:55 PM
This deck runs good most if the time.  But u want to make it better suggestions please!
Title: Re: R/G Werewolf Burn
Post by: InfinitiveDivinity on January 15, 2012, 09:20:17 PM
If you shift out just a few cards, you can make this deck Standard playable, you'll be able to play with it at FNM!
Title: Re: R/G Werewolf Burn
Post by: Drbusta50 on January 15, 2012, 10:01:24 PM
I know, {Chandra nalaar} and {garruk wildspeaker}.  I don't have their core 12 counterparts.  But I can pop'em out if need be.
Title: Re: R/G Werewolf Burn
Post by: Prophylaxis on January 15, 2012, 11:11:31 PM
Take out Ironsmith and Watchkeep, add in {Kruin Outlaw}.