W/G/R Ramp/control 75 cards, 15 sideboard 5 {Mountain} 6 {Forest} 4 {Sunpetal Grove} 4 {Plains} 4 {Rootbound Crag} 23 lands 4 {Avacyn's Pilgrim} 4 {Fiend Hunter} 3 {Daybreak Ranger} 2 {Mayor of Avabruck} 4 {Scorned Villager} 17 creatures 3 {Devil's Play} 3 {Tibalt, the Fiend-Blooded} 1 {Garruk, Primal Hunter} 4 {Worldfire} 3 {Chandra, the Firebrand} 3 {Mizzium Mortars} 3 {Farseek} 20 other spells Sideboard 2 {Loxodon Smiter} 3 {Heroes' Reunion} 3 {Elite Inquisitor} 2 {Mayor of Avabruck} 4 {Oblivion Ring} 1 {Garruk, Primal Hunter} 15 sideboard cards |
Quote from: Willthomjr on October 28, 2012, 12:03:34 AM^ the only person that I've ever seen say this... >.>
Tibalt is op
Quote from: Chadgamer on October 28, 2012, 12:13:41 AMlolQuote from: Willthomjr on October 28, 2012, 12:03:34 AM^ the only person that I've ever seen say this... >.>
Tibalt is op
Quote from: Manashrinker281 on October 28, 2012, 04:33:03 PM{Thragtusk} it leaves behind a body after {Worldfire} is cast.
Btw I drop all the border land ranger to many ramp creatures any thoughts for a replacement
Quote from: ChrisRodriguez on October 28, 2012, 09:05:38 PMQuote from: Manashrinker281 on October 28, 2012, 04:33:03 PMI was trying to make this deck more of a budget and it's made to fiend hunter your own stuff then worldfire do you have any other suggestions
Btw I drop all the border land ranger to many ramp creatures any thoughts for a replacement
{Thragtusk} it leaves behind a body after {Worldfire} is cast.