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Decks (Magic The Gathering) => Standard => Topic started by: MaDeM MaD on October 25, 2012, 03:49:29 PM

Title: Worldfire
Post by: MaDeM MaD on October 25, 2012, 03:49:29 PM

Worldfire

60 cards, 0 sideboard


4 {Sulfur Falls}
4 {Rootbound Crag}
2 {Forest}
4 {Hinterland Harbor}
4 {Steam Vents}
3 {Island}
3 {Mountain}
1 {Alchemist's Refuge}

25 lands


4 {Hypersonic Dragon}
4 {Snapcaster Mage}
4 {Thragtusk}

12 creatures


4 {Fog}
2 {Cyclonic Rift}
2 {Gilded Lotus}
3 {Farseek}
2 {Jace, Architect of Thought}
2 {Mizzium Mortars}
4 {Think Twice}
4 {Worldfire}

23 other spells


Sideboard
Title: Re: Worldfire
Post by: MaDeM MaD on October 25, 2012, 03:51:15 PM
URG worldfire deck I was thinking of making. Let me know what you think. 4 {worldfire} to much?
Title: Re: Worldfire
Post by: Fenster on October 25, 2012, 04:09:03 PM
Looks really cool
Title: Re: Worldfire
Post by: MaDeM MaD on October 25, 2012, 04:53:24 PM
Thanks. The goal is to have thragtusk+hypersonic out, cast worldfire on their turn and than attack them with the beast on my turn. My first go with a combo build.
Title: Re: Worldfire
Post by: Chadgamer on October 25, 2012, 05:34:14 PM
Quote from: MaDeM MaD on October 25, 2012, 04:53:24 PM
Thanks. The goal is to have thragtusk+hypersonic out, cast worldfire on their turn and than attack them with the beast on my turn. My first go with a combo build.
How do you plan on casting a Sorcery on your opponent's turn?
Title: Re: Worldfire
Post by: MaDeM MaD on October 25, 2012, 05:42:03 PM
{hypersonic dragon}
Title: Re: Worldfire
Post by: Calebestes on October 25, 2012, 05:50:48 PM
Facepalm
Title: Re: Worldfire
Post by: InfinitiveDivinity on October 25, 2012, 06:13:36 PM
Quote from: MaDeM MaD on October 25, 2012, 05:42:03 PM
{hypersonic dragon}
Although it makes {Worldfire} much larger, {Alchemist's Refuge} accomplishes it as well.
Title: Re: Worldfire
Post by: MaDeM MaD on October 25, 2012, 07:40:48 PM
Quote from: Calebestes on October 25, 2012, 05:50:48 PM
Facepalm

Lol it's ok😝
Title: Re: Worldfire
Post by: MaDeM MaD on October 25, 2012, 07:41:45 PM
Quote from: InfinitiveDivinity on October 25, 2012, 06:13:36 PM
Quote from: MaDeM MaD on October 25, 2012, 05:42:03 PM
{hypersonic dragon}
Although it makes {Worldfire} much larger, {Alchemist's Refuge} accomplishes it as well.

Actually I'll run that as a one of just in case 👍
Title: Re: Worldfire
Post by: Chadgamer on October 25, 2012, 11:32:57 PM
I'm very worried that this deck will just lose to aggro turns 1-5. Have you done any testing?
Title: Re: Worldfire
Post by: MaDeM MaD on October 25, 2012, 11:46:06 PM
3-0 so far on cockatrice. I'm really surprised how quick it ramps up lol
Title: Re: Worldfire
Post by: MaDeM MaD on October 25, 2012, 11:49:36 PM
Played 1 r/u control deck and 2 GB Aggro decks
Title: Re: Worldfire
Post by: Ghebert on October 26, 2012, 12:17:20 PM
Think about {Counterlash} and {Pillar of Flame} as well.

Cast Pillar
Counter it with {Counterlash}
Cast {Wolrdfire} for free. If its viable.
Title: Re: Worldfire
Post by: Prophylaxis on October 27, 2012, 01:32:15 AM
Fog is bad. Don't run.
Title: Re: Worldfire
Post by: Karrthus on October 27, 2012, 01:36:55 AM
Quote from: Prophylaxis on October 27, 2012, 01:32:15 AM
Fog is bad. Don't run.
{Fog} is bad but you have to admit its fun playing against your friends.
Title: Re: Worldfire
Post by: Karrthus on October 27, 2012, 01:38:59 AM
He is right, I'd drop the fogs for more ramp, or more motors and rifts.