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Decks (Magic The Gathering) => Standard => Topic started by: Hunteroffire9 on October 20, 2012, 10:21:25 AM

Title: Mana base help!!!!!!!!!
Post by: Hunteroffire9 on October 20, 2012, 10:21:25 AM
I am building a junk token deck and i am having trouble making a mana base with only: 1 overgrown tomb 2 temple garden: 4 sunpetal grove 4 isolated chapel I also have play sets of evolving wilds and the guild Gate

I would like any help to make a good mana base only out of these cards
Title: Re: Mana base help!!!!!!!!!
Post by: Greg54js on October 20, 2012, 10:34:36 AM
My suggestion is to make sure that you have enough ramp to ensure you get the right mana
Title: Re: Mana base help!!!!!!!!!
Post by: Hunteroffire9 on October 20, 2012, 10:37:41 AM
Quote from: Greg54js on October 20, 2012, 10:34:36 AM
My suggestion is to make sure that you have enough ramp to ensure you get the right mana
Farseek?
Title: Re: Mana base help!!!!!!!!!
Post by: Greg54js on October 20, 2012, 12:17:39 PM
Yeah farseek and whatever else is in standard right now that will help get your lands
Title: Re: Mana base help!!!!!!!!!
Post by: Chadgamer on October 21, 2012, 02:43:11 AM
Quote from: Hunteroffire9 on October 20, 2012, 10:37:41 AM
Quote from: Greg54js on October 20, 2012, 10:34:36 AM
My suggestion is to make sure that you have enough ramp to ensure you get the right mana
Farseek?
Farseek is good, {borderland ranger} is decent. Keyrunes could be decent depending how aggro/midrange your deck is. I personally hate 'come into play tapped' lands especially when they don't do anything special, so I wouldn't include the Gates. {Chromatic Lantern} fixes all your mana problems and ramps you... You have quite a few options really. Throw together a decklist and post it, we'll be able to see what type of ramp and fixing your deck needs more clearly with a decklist.
Title: Re: Mana base help!!!!!!!!!
Post by: Wally on October 21, 2012, 03:28:44 AM
Yeah I'd say farseek is at least one good option for you.
As far as 3 drop extra mana artifacts go, key runes are perfect and give you a guild related optional creature,  {Vessel of Endless Rest} is another one that taps for any colour.
If you are spamming creatures and attacking heaps then  {Druid's Repository} can really help.  {Mana Bloom} is almost like an extra land, but you can use it really effectively as long as its not removed.
Title: Re: Mana base help!!!!!!!!!
Post by: Hunteroffire9 on October 22, 2012, 05:34:57 PM
I got 3 overgrown tomb and 3 temple garden 4 sunpetal and 4 isolated does that sound good?
Title: Re: Mana base help!!!!!!!!!
Post by: Hunteroffire9 on October 23, 2012, 05:11:46 PM
Quote from: Hunteroffire9 on October 22, 2012, 05:34:57 PM
I got 3 overgrown tomb and 3 temple garden 4 sunpetal and 4 isolated does that sound good?
Bump
Title: Re: Mana base help!!!!!!!!!
Post by: Kmodad444 on October 23, 2012, 05:54:52 PM
That's a good start, chromatic lantern helps and farseek can search for shock lands as well depending on what your predominant color is you will need a few plains or such as well. I run junk and both help out greatly, chromatic also helps with ramp.