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Decks (Magic The Gathering) => Standard => Topic started by: vanhoeak on October 18, 2012, 11:25:19 PM

Title: Junk Ramp Rites
Post by: vanhoeak on October 18, 2012, 11:25:19 PM

Junk Ramp Rites

75 cards, 15 sideboard


2 {Woodland Cemetery}
4 {Temple Garden}
1 {Vault of the Archangel}
2 {Plains}
4 {Overgrown Tomb}
1 {Gavony Township}
3 {Sunpetal Grove}
1 {Swamp}
5 {Forest}

23 lands


4 {Avacyn's Pilgrim}
2 {Borderland Ranger}
4 {Restoration Angel}
1 {Armada Wurm}
4 {Angel of Serenity}
2 {Arbor Elf}
4 {Thragtusk}

21 creatures


4 {Selesnya Charm}
2 {Lingering Souls}
3 {Mulch}
4 {Unburial Rites}
3 {Grisly Salvage}

16 other spells


Sideboard

2 {Sever the Bloodline}
2 {Centaur Healer}
2 {Abrupt Decay}
2 {Appetite for Brains}
2 {Oblivion Ring}
2 {Garruk, Primal Hunter}
1 {Ray of Revelation}
2 {Deathrite Shaman}

15 sideboard cards



Notes:
My current go to standard deck.
Title: Re: Junk Ramp Rites
Post by: vanhoeak on October 18, 2012, 11:30:00 PM
Still not sure if I want to keep the sideboard, or focus it a little more. I am tuning and play testing to get ready for SCG open in Baltimore. This started as a 4 color Reanimator, but lost both finals I made it to. Both to B/G Zombies, this list is faster and has more early interactions. Any ideas would be appreciated. Overall after 2 weeks of play including FNM I am 15-2 combined with this list and the 4 color this evolved from.
Title: Re: Junk Ramp Rites
Post by: Hunteroffire9 on November 16, 2012, 04:21:32 PM
Looks great once I get 2 more angel l serenity I plan on making a version of this deck