2 {Plains} 4 {Hallowed Fountain} 3 {Glacial Fortress} 2 {Gavony Township} 4 {Sunpetal Grove} 4 {Temple Garden} 3 {Hinterland Harbor}
22 lands
3 {Lyev Skyknight} 3 {Thalia, Guardian of Thraben} 4 {Geist of Saint Traft} 4 {Champion of the Parish} 3 {Thragtusk} 3 {Restoration Angel} 4 {Silverblade Paladin} 4 {Avacyn's Pilgrim}
28 creatures
3 {Faith's Shield} 3 {Selesnya Charm} 4 {Rancor}
10 other spells
Sideboard
2 {Garruk Relentless} 3 {Detention Sphere} 2 {Knight of Glory} 2 {Cyclonic Rift} 2 {Ray of Revelation} 2 {Pithing Needle} 2 {Rest in Peace}
15 sideboard cards
Notes: Just thinking of random things to put together now.
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Bump
I understand aggro but just seems like SO many creatures, but turn 5 is a game changer with Thrag.
Thrag is actually utility for this deck
I keep him in hand for board wipes and then drop him for lifehain and stalling
Bump
Ya I'd like to run 3 of him in my Reanimater deck, but not a single one yet. Have you tested this deck out yet?
Quote from: Mothaelon on October 16, 2012, 06:50:42 PM
Thrag is actually utility for this deck
I keep him in hand for board wipes and then drop him for lifehain and stalling
A strategy you might try instead: drop Thragtusk to force your opponent's board wipe, keeping other threats in hand. You'll still get the life, and you get a 3/3 ready to attack next turn. If it turns out they don't have the board wipe, you still have a 5/3 that leaves a body behind, making your opponent make some awful blocking choices
Quote from: Chadgamer on October 17, 2012, 01:36:45 AM
Quote from: Mothaelon on October 16, 2012, 06:50:42 PM
Thrag is actually utility for this deck
I keep him in hand for board wipes and then drop him for lifehain and stalling
A strategy you might try instead: drop Thragtusk to force your opponent's board wipe, keeping other threats in hand. You'll still get the life, and you get a 3/3 ready to attack next turn. If it turns out they don't have the board wipe, you still have a 5/3 that leaves a body behind, making your opponent make some awful blocking choices
Well of course, I mean depends on colors I'm playing and what I see game one, most of the time game one I'm all in all the time to just put out pressure and force board wipes
Quote from: Monrodesign on October 17, 2012, 01:32:01 AM
Ya I'd like to run 3 of him in my Reanimater deck, but not a single one yet. Have you tested this deck out yet?
I did, this deck gets crazy stupid and fast
Built my champion to a 5/5, bonded him with silverblade and put a rancor on him
Got my opponent down to 5, put in a skynight; rancor to him, won on turn 5
Bump
Updated again
Bump
Bump
This exact list(or very very close to it) took first place in a 5K this week. You either netdecked this or just think on the same lines as a champ! Either way deck looks great!
Looks super competitive, what new changes have you made?
Quote from: Chadgamer on October 19, 2012, 01:27:59 AM
This exact list(or very very close to it) took first place in a 5K this week. You either netdecked this or just think on the same lines as a champ! Either way deck looks great!
I swear I just thought of this cause I was thinking of good things to put with GST, and I was like "double strike and rancor?, yes please"
So then I thought of another type of win con and champion came to mind and bam
Quote from: Monrodesign on October 19, 2012, 01:58:38 AM
Looks super competitive, what new changes have you made?
I took out the angel of serenitys out my sideboard and put in silverhearts
Better cmc when I board in and he would probably be a game clincher if I needed it
Quote from: Mothaelon on October 19, 2012, 07:36:25 AM
Quote from: Monrodesign on October 19, 2012, 01:58:38 AM
Looks super competitive, what new changes have you made?
I took out the angel of serenitys out my sideboard and put in silverhearts
Better cmc when I board in and he would probably be a game clincher if I needed it
Angel is a game changer in herself, ya he helps pump with you 1st Striker and Trampler but Angel can clear boards or get back your Thrag's or Restro's.
Quote from: Monrodesign on October 19, 2012, 02:18:40 PM
Quote from: Mothaelon on October 19, 2012, 07:36:25 AM
Quote from: Monrodesign on October 19, 2012, 01:58:38 AM
Looks super competitive, what new changes have you made?
I took out the angel of serenitys out my sideboard and put in silverhearts
Better cmc when I board in and he would probably be a game clincher if I needed it
Angel is a game changer in herself, ya he helps pump with you 1st Striker and Trampler but Angel can clear boards or get back your Thrag's or Restro's.
True but I wouldn't need her
I could play silverheart turns before and with trample and double strike there wouldn't be a need for her
Thinking of either the three spectral flights or three seleanya charms.
Opinions?
Bump
3 flight or 3 charms?
Flight is only decent on sexproof creatures. Charm is versatile. If thy want to chump your fatty w/o trample, kill them. If you have 3 rancors in hand, flash in a 2/2 and kill them. If they have a fatty, kill it:
Charms are way better and very versatile I like them in any deck that has green white in it
Yea, that instant speed is too good to not have
Ran a Sample Draw against my deck and this deck won 3/5 times. Well done sir.
Quote from: Myska707 on October 23, 2012, 09:47:36 PM
Ran a Sample Draw against my deck and this deck won 3/5 times. Well done sir.
What deck is yours?
Champions of Selesnya. {Swift Justice} and {Revenge of the Hunted} were my only saving grace. I've got nothing against {Geist of a Saint Traft}. It makes me want to splash blue just for the damn thing. It helps with my {Champion of Lambholt} but the card alone is gonna up the price of my deck by $90 not to mention the lands are gonna add at least another $50. Not worth it yet :/
Yeah I added two Geist's, three Hallowed Fountains and three Glacial Fortress's. Deck went up $100. Sometimes I remember that this is just glorified cardboard.
{Geist of Saint Traft} is such a house right now, he is almost in everything
I'm running a very similar list, do you find that faith's shield is useful?
Quote from: Kerebrus on October 24, 2012, 12:25:58 PM
I'm running a very similar list, do you find that faith's shield is useful?
Very, it keeps my early game too strong
Wanna kill or bounce something back?
Nope
Wanna chump block to stall? Nope
It keeps me in lethal range if I can hold one or two in hand for game clinchers
I'll have to run some play tests, right now I'm using 3 {selesnya charm}, 4 {rancor} and 1 {azorius charm} (which I never use)
Quote from: Kerebrus on October 24, 2012, 03:50:56 PM
I'll have to run some play tests, right now I'm using 3 {selesnya charm}, 4 {rancor} and 1 {azorius charm} (which I never use)
1 azorius won't do any good, only thing it would provide is draw, which you don't really need depending in your opening hand
I agree, I put in some {cloudshift} for now till I can get my hands on some {faiths shield}
Quote from: Kerebrus on October 25, 2012, 11:46:10 AM
I agree, I put in some {cloudshift} for now till I can get my hands on some {faiths shield}
Cloud shift is decent, it would be good on resto angel or swagtusk
Provides stalling
Yeah definitely, I just liked the idea of getting attacks through better with the faiths shield
Quote from: Kerebrus on October 25, 2012, 06:05:31 PM
Yeah definitely, I just liked the idea of getting attacks through better with the faiths shield
Faiths shield is a game changed, no doubt
Placed top 4 at my first FNM attempt with this deck, very happy.
Only decks that give me trouble are jund midrange/control and bant midrange/control
Any suggestions in how to keep up with the mid-late games for these decks?
Took out silverhearts and gonna play relentless, he pings centaur healers for me or can ping thragtusks, or he can ping an early blocker or he can just spawn me tokens which is what I want most
I'd use primal hunter, but his 3 green makes me feel he won't be easy with my mana base