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Magic (The Gathering) => Combo Corner => Topic started by: Double-O-Scotch on October 16, 2012, 02:40:05 PM

Title: It matters not...
Post by: Double-O-Scotch on October 16, 2012, 02:40:05 PM
{ghostly possession} + {pariah}
Title: Re: It matters not...
Post by: Gorzo on October 16, 2012, 05:39:54 PM
Quote from: Double-O-Scotch on October 16, 2012, 02:40:05 PM
{ghostly possession} + {pariah}

Works pretty well! Only flaw is Ghostly is still vulnerable to non-combat damage. If you don't care about the flying clause, you can swap it for {Indestructibility}.

And since the enchanted creature takes damage now, wouldn't it be a shame if it were a {Spitemare}? ;)
Title: Re: It matters not...
Post by: Fenster on October 16, 2012, 05:56:57 PM
{Palace guard} + {Ghostly possession} ;D
Title: Re: It matters not...
Post by: MarduArrow on October 16, 2012, 05:58:37 PM
Quote from: Fenster on October 16, 2012, 05:56:57 PM
{Palace guard} + {Ghostly possession} ;D

+  {Luminous Wake}
Title: Re: It matters not...
Post by: Kaleo42 on October 16, 2012, 06:05:16 PM
{vigor}!