4 {Isolated Chapel} 8 {Plains} 6 {Swamp}
18 lands
1 {Divinity of Pride} 4 {Soul Warden} 1 {Platinum Angel} 3 {Stuffy Doll} 4 {Ajani's Pridemate} 4 {Suture Priest} 4 {Soul's Attendant}
21 creatures
4 {Dark Ritual} 1 {Elspeth Tirel} 1 {Liliana Vess} 3 {Batwing Brume} 1 {Debtors' Knell} 3 {Vindicate} 3 {Guilty Conscience} 1 {Ajani Goldmane} 4 {Soul Link}
21 other spells
Sideboard
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{Divinity of Pride} î,,
I know there are {Dark Ritual}s, but do you still find 18 lands enough?
I always worry when I build what I call enhanced probability decks. Surlely enough if you take a chancy opening hand you may well run into trouble, but in this deck particularly the overwhelming number of one two and three drops makes up for it. Especially when from turn one youre throwing all that life gain. Warden, attendant, suture priest and then boom huge pridemate. It starts becoming a problem very quickly off two or three mana and a good draw
Usually can destroy them with a pridemate or two instead of the decks true win condition if I feel like varying it up. I usually make decks at 60 cards with 16-20 mana depending on the decks ability to ramp itself
Doesn't really seem like a {Stuffy Doll} + {Guilty Conscience} deck any more by the sounds of it. ;)
It is the life gain and pridemates and planeswalkers are just meant to buy the time needed to drop the stuffy doll and guilty conscience. Just so happens that they can win on their own as well. I don't like my decks to not have back up plans typically
I love the amount of ☀ðŸ'€ decks that are appearing! YAY Orzhov!