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Decks (Magic The Gathering) => Standard => Topic started by: Andrew78384 on October 13, 2012, 06:47:42 PM

Title: G/B Zombies
Post by: Andrew78384 on October 13, 2012, 06:47:42 PM

G/B Zombies

60 cards, 0 sideboard


4 {Overgrown Tomb}
2 {Woodland Cemetery}
10 {Swamp}
4 {Forest}

20 lands


4 {Lotleth Troll}
4 {Geralf's Messenger}
4 {Slitherhead}
4 {Gravecrawler}
4 {Dreg Mangler}

20 creatures


4 {Farseek}
4 {Liliana of the Veil}
4 {Golgari Charm}
4 {Tragic Slip}
4 {Abrupt Decay}

20 other spells


Sideboard

Notes:
Help please I need board wipes
Title: Re: G/B Zombies
Post by: xBeLLaTriX on October 13, 2012, 11:50:39 PM
If you need board wipes, {Mutilate} is the obvious choice.
Title: Re: G/B Zombies
Post by: InfinitiveDivinity on October 14, 2012, 05:46:10 PM
No {Grisly Salvage} or {Mulch}? 4 Lilly? No {Grim Backwoods}? Ahhhh!
Title: Re: G/B Zombies
Post by: Calebestes on October 16, 2012, 03:59:15 AM
Why would you use 4 Lilly's ever in a zombie deck?   No rancors?  No diregraf ghouls?   Lilly's = too slow!   3 mana for Lilly or 3 mana for Geralfs messanger?  Hmmm.   
Title: Re: G/B Zombies
Post by: Xaol on October 16, 2012, 06:26:03 AM
Run a playset of Woodland Cemetary.
Title: Re: G/B Zombies
Post by: Calebestes on October 16, 2012, 06:29:43 AM
I'd drop the  {Farseek} as well.  It's just not worth a turn two.  Especially running 4 woodland cemetery's, maybe golgari guild gate.  You should have plenty of land.
Title: Re: G/B Zombies
Post by: D3g3n on October 16, 2012, 07:16:06 AM
Could make it more aggressive with {Blood Artist} and some sac outlet creature like {Bloodthrone Vampire} or {Bloodflow Conniseur}. {Rancor}, {Diregraf Ghoul}, and possibly {Rakdos Cackler} are must include in aggro versions.
If more mid-range, try {Mutilate} as your board wipe with all those swamps. {Killing Wave} is not highly reliable of a board wipe. Also, {Deathrite Shamen} can take advantage of those extra instants and sorcery (I say extra since most zombie decks are more creature heavy). Also like the idea of the {Golgari Keyrune} but that may be personal preference since I am fond of the deathtouch on a stick.
Side in {Golgari Charm} and maybe {Neutralize}, enchantment like {Rest in Peace} really neuters a zombie deck. Also, figure something against Pro-black cards like {Knight of Glory}... they don't wreck Rock / GB decks as much as Mirrian Crusader, but comes close enough to be a main counter against zombies.
Title: Re: G/B Zombies
Post by: Calebestes on October 16, 2012, 08:54:40 AM
Yeah I forgot about knight of glory.  He has been getting alot of play lately.  It's gonna be hard to get some creature kill with GB.   If I was you, you could go Jund or BR.  Check out my BR Zombies deck and see what you think.
Title: Re: G/B Zombies
Post by: Andrew78384 on October 16, 2012, 12:14:00 PM
Thank you guys..I run a B/R haste deck right now.. And I wanted to put blood artist in here but I can't find him..I was also gonna put bone splinters..and I really don't have woodland cemeteraries right now they are kind of expensive
Title: Re: G/B Zombies
Post by: Andrew78384 on October 16, 2012, 12:21:32 PM
Lilly helps me control the field and hand..what do I lose if I discard? I just scavenge or cast gravecrawler.. I usually -2 her and they will swing at her..I let her die and just bring another out and start picking at their hand
Title: Re: G/B Zombies
Post by: Calebestes on October 16, 2012, 08:46:05 PM
What if you can't afford to discard? 
Title: Re: G/B Zombies
Post by: Almosteric on October 16, 2012, 08:49:24 PM
Quote from: Calebestes on October 16, 2012, 08:46:05 PM
What if you can't afford to discard?
I've got a contract for that, just {Sign in Blood}
Title: Re: G/B Zombies
Post by: Calebestes on October 16, 2012, 08:51:47 PM
What if you are at two life?  Or hell even 4?  Zombie decks are meant for 5-7 turn wins.   Not late game.  Late game zombies without cemetery reapers or gravetitan is a fail.  But who knows.  I ran them in mine and I'd have rather had another creature in hand.
Title: Re: G/B Zombies
Post by: Almosteric on October 16, 2012, 08:59:15 PM
Quote from: Calebestes on October 16, 2012, 08:51:47 PM
What if you are at two life?  Or hell even 4?  Zombie decks are meant for 5-7 turn wins.   Not late game.  Late game zombies without cemetery reapers or gravetitan is a fail.  But who knows.  I ran them in mine and I'd have rather had another creature in hand.

It's really a personal preference I guess. You never want a card in hand to be a "dead" card. SIB can be helpful with Lilly that's all.  Heck, it can be used as discard fodder for her if you're too low on life.
Title: Re: G/B Zombies
Post by: Andrew78384 on October 17, 2012, 01:23:05 AM
I usually burn my hand quick.. Lilli helps control wellllll..they have no cards in hand.. They have to top deck while I have a few creatures swinging away at them..if they do happen to pull out a creature I just -2 her and swing away..I gain a good amount of life with the shaman..

Lol I need to update my deck..it's a little different