Junkyard 60 cards, 0 sideboard 10 {Plains} 4 {Ancient Den} 1 {Emeria, the Sky Ruin} 2 {Blinkmoth Nexus} 1 {Mishra's Factory} 1 {Mishra's Factory} 1 {Mishra's Factory} 1 {Mishra's Factory} 1 {Tolarian Academy} 1 {Diamond Valley} 23 lands 1 {Arcbound Ravager} 2 {Myr Superion} 3 {Epochrasite} 1 {Myrsmith} 3 {Junk Diver} 1 {Metalworker} 3 {Kitchen Finks} 2 {Solemn Simulacrum} 1 {Karn, Silver Golem} 2 {Wurmcoil Engine} 1 {Sun Titan} 20 creatures 1 {Sol Ring} 2 {Æther Vial} 1 {Skullclamp} 4 {Swords to Plowshares} 1 {Scroll Rack} 1 {Crucible of Worlds} 2 {Oblation} 3 {Tempered Steel} 1 {Wrath of God} 1 {Scourglass} 17 other spells Sideboard Notes: Epochrasite is grossly underplayed considering it enters as a 4/4 Haste after the time counters are off, and is even more effective when put right in as a 4/4 with the Aether Vial which is also in there for the Myr Superion with the Metalworker as back up casting. Nearly all artifacts can be resnatched from the graveyard with Junk Diver's and Sun Titan although I mainly put the Sun Titan in to retrieve any destroyed Tempered Steel. I am considering taking out the Oblation's and adding another Sunscour and Sensei's Top but they are decent to bounce a trouble enchantment or to draw cards myself. Land Tax was also a thought to go along with the Scroll Rack. The factories and blinkmoth's are great for any mass creature destruction and prove to be to much to handle if even just one tempered steel is in play. I have quite a bit of wiggle room for card replacement you think may be a better fit. No Etherium Sculptors tho because I want to keep it white and brown. |