T1: Pay2 {overgrown tomb}Mana dork {arbor elf}
T2: forest, {Arbor elf}
T3: land, {Golgari Decoy}
T4: land {wolfir silverheart} bind decoy attack with 6/6 decoy forcing all to block (titanic growth works here great with the extra mana)
T5: land, swing with both 6/6 + 8/8 all have to block the 6/6 once again {titanic growth} {giant growth} {revenge of the hunted} are great here
Although you prolly won't get all those cards that early game they do have pretty good synergy I think
(https://imtgapp.com/forum/proxy.php?request=http%3A%2F%2F4.bp.blogspot.com%2F-3RCQwWyxmVw%2FTd1Pxm_uzvI%2FAAAAAAAAAOw%2FpuzEdZsk2oI%2Fs1600%2Fsofa_arno.jpg&hash=e81ea7e8bef260685186a241514640a110273395)
That would be a very quick game, though.
Whats with the couch?
Also, save the two life and drop both dorks turn 2.
He made a post earlier stating "combo corner, meet synergy couch"
Synergy Sofa.