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Decks (Magic The Gathering) => Standard => Topic started by: Calebestes on October 06, 2012, 02:57:58 AM

Title: Jund Zombies
Post by: Calebestes on October 06, 2012, 02:57:58 AM

Jund Zombies

60 cards, 0 sideboard


4 {Woodland Cemetery}
4 {Dragonskull Summit}
2 {Mountain}
4 {Cavern of Souls}
4 {Blood Crypt}
2 {Swamp}

20 lands


4 {Falkenrath Aristocrat}
4 {Lotleth Troll}
4 {Geralf's Messenger}
4 {Dreg Mangler}
4 {Gravecrawler}
4 {Diregraf Ghoul}

24 creatures


4 {Dreadbore}
4 {Tragic Slip}
4 {Rancor}
4 {Brimstone Volley}

16 other spells


Sideboard
Title: Re: Jund Zombies
Post by: Calebestes on October 06, 2012, 02:58:20 AM
Could use some
Help.
Title: Re: Jund Zombies
Post by: Chadgamer on October 06, 2012, 03:32:06 AM
I'd replace the basic lands with the GB pain land. It gives you less red sources and more green, but it gives you a turn three messenger no matter what. It sucks to have a Messenger in hand and drop a Mountain turn 3
Title: Re: Jund Zombies
Post by: Calebestes on October 06, 2012, 04:14:44 AM
Overgrown Tomb?   Yeah I'll add that in there for 4!  Kinda an expensive deck but I hope it'll do good.   If not Imma switch to vamps or Jund Aggro.  I was thinking maybe blood artist with deciple of bolas.  Sac gravecrawlers for card draw