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Decks (Magic The Gathering) => Standard => Topic started by: Lock on October 05, 2012, 02:23:49 AM

Title: Bant Control
Post by: Lock on October 05, 2012, 02:23:49 AM

Bant Control

75 cards, 15 sideboard


1 {Plains}
10 {Island}
4 {Glacial Fortress}
2 {Forest}
4 {Sunpetal Grove}
4 {Temple Garden}

25 lands


3 {Armada Wurm}
4 {Restoration Angel}
4 {Thragtusk}
4 {Snapcaster Mage}

15 creatures


4 {Azorius Charm}
4 {Syncopate}
3 {Supreme Verdict}
3 {Tamiyo, the Moon Sage}
2 {Sphinx's Revelation}
4 {Think Twice}

20 other spells


Sideboard

2 {Terminus}
4 {Jace, Memory Adept}
3 {Tormod's Crypt}
3 {Acidic Slime}
3 {Detention Sphere}

15 sideboard cards


Title: Re: Bant Control
Post by: Monrodesign on October 05, 2012, 02:27:47 AM
Not a big fan of your side board but this looks Star City Game-ish.  Solid.
Title: Re: Bant Control
Post by: Lock on October 05, 2012, 02:38:39 AM
You should try it out. Pretty decent deck, if played right it can win most games. What would you add/remove from the sideboard?
Title: Re: Bant Control
Post by: Monrodesign on October 05, 2012, 02:45:23 AM
I'd drop 2 Jace & a Crypt for 3 O-Rings. No need for 4 Jace's.
Title: Re: Bant Control
Post by: Kaleo42 on October 05, 2012, 05:34:50 AM
You could side board the living on a whim strategy.