Populate The World 75 cards, 15 sideboard 4 {Sunpetal Grove} 4 {Temple Garden} 4 {Grove of the Guardian} 4 {Selesnya Guildgate} 3 {Plains} 5 {Forest} 24 lands 3 {Arbor Elf} 2 {Vitu-Ghazi Guildmage} 2 {Gatecreeper Vine} 3 {Armada Wurm} 4 {Axebane Guardian} 2 {Trostani, Selesnya's Voice} 3 {Wayfaring Temple} 19 creatures 1 {Druid's Deliverance} 2 {Rootborn Defenses} 3 {Entreat the Angels} 2 {Farseek} 3 {Growing Ranks} 3 {Selesnya Charm} 3 {Call of the Conclave} 17 other spells Sideboard 1 {Heroes' Reunion} 1 {Druid's Deliverance} 2 {Rancor} 1 {Centaur's Herald} 1 {Rootborn Defenses} 3 {Soul Tithe} 2 {Loxodon Smiter} 2 {Rest in Peace} 2 {Sundering Growth} 15 sideboard cards Notes: |
Quote from: izik99 on September 30, 2012, 09:56:58 PMSigarda, Host of Herons
Splash blue for {Cackling counterpart} = populating wayfaring temples. Lol.
Attack with 2 WTs, make two more. They are all now 4/4s. Next turn:
Attack for 16, then get 4 more temples.
You now have 8/8s that populate whenever they attack.
EDIT: Opponents turn, {Supreme Verdict} FUUUUUUUUUUUUÜÛÙÚŪUUUUUU!!!!!!!!¡
Quote from: Tat2jimi on September 30, 2012, 11:40:17 PMQuote from: izik99 on September 30, 2012, 09:56:58 PM{Sigarda, Host of Herons}
Splash blue for {Cackling counterpart} = populating wayfaring temples. Lol.
Attack with 2 WTs, make two more. They are all now 4/4s. Next turn:
Attack for 16, then get 4 more temples.
You now have 8/8s that populate whenever they attack.
EDIT: Opponents turn, {Supreme Verdict} FUUUUUUUUUUUUÜÛÙÚŪUUUUUU!!!!!!!!¡
Quote from: whitedrake on September 30, 2012, 12:35:07 PMYou would get stuck with it drawing it early on almost ANY deck, still a good card to run
{Entreat the angels} is not really card for this deck... If you would draw it in the beggining of the game you would get easily stucked with it...
Quote from: Guitello on October 01, 2012, 12:18:36 AMQuote from: whitedrake on September 30, 2012, 12:35:07 PMYou would get stuck with it drawing it early on almost ANY deck, still a good card to run
{Entreat the angels} is not really card for this deck... If you would draw it in the beggining of the game you would get easily stucked with it...
Quote from: Wally on September 30, 2012, 06:39:24 AM
If you can curve there, try and run 4x {growing ranks} it's just nuts at making those 8/8 lands
Also check out {rootborn defenses} and {Druids deliverance}