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Decks (Magic The Gathering) => Standard => Topic started by: Elitehalo360 on September 25, 2012, 10:41:55 AM

Title: Jund Control
Post by: Elitehalo360 on September 25, 2012, 10:41:55 AM

Jund Control

75 cards, 15 sideboard


3 {Woodland Cemetery}
2 {Overgrown Tomb}
3 {Blood Crypt}
3 {Dragonskull Summit}
2 {Rootbound Crag}
6 {Swamp}
1 {Forest}
4 {Mountain}

24 lands


3 {Huntmaster of the Fells}
3 {Deathrite Shaman}
3 {Vampire Nighthawk}
2 {Bloodgift Demon}

11 creatures


2 {Vraska the Unseen}
3 {Liliana of the Veil}
3 {Garruk Relentless}
2 {Bonfire of the Damned}
4 {Abrupt Decay}
2 {Rakdos's Return}
3 {Dreadbore}
3 {Tribute to Hunger}
3 {Sign in Blood}

25 other spells


Sideboard

3 {Rakdos Charm}
2 {Slaughter Games}
1 {Dreadbore}
3 {Zealous Conscripts}
3 {Golgari Charm}
3 {Ancient Grudge}

15 sideboard cards


Title: Re: Jund Control
Post by: ChrisRodriguez on September 25, 2012, 12:57:50 PM
I like this deck, but how does it fare against other control decks. Like {U}/x
Title: Re: Jund Control
Post by: Elitehalo360 on September 25, 2012, 02:19:55 PM
Quote from: ChrisRodriguez on September 25, 2012, 12:57:50 PM
I like this deck, but how does it fare against other control decks. Like {U}/x
I honestly do not know I just made the deck this morning before and during class I'm actually gonna work on proxying it out and taking it to the shop tonight
Title: Re: Jund Control
Post by: Coffee Vampire on September 25, 2012, 07:19:18 PM
Lord of riots seems rather unneeded because your creature curve stop at 5 (just 2 bloodgifties), and you have to hit your opponent to even cast him. Seems like it only confines you rather than giving you options.

I would actually consider huntmaster in his place. Same mana cost, but he makes you gain life, and usually results in your opponent having to 2-for-1 to kill him and the wolf.
Title: Re: Jund Control
Post by: DirtyMustachio on September 25, 2012, 09:00:25 PM
I feel as if you could do something better cost effective than vraska, and I'm not sure i would do slaughter games And Rakdos charms
Title: Re: Jund Control
Post by: Coffee Vampire on September 25, 2012, 10:57:00 PM
Slaughter games and charm seem like good sideboard options for the unforseen gy hate at instant speed and also the combo disruption.
Title: Re: Jund Control
Post by: Elitehalo360 on September 26, 2012, 12:23:45 AM
What do you guys think now??
Title: Re: Jund Control
Post by: BcBudds on September 26, 2012, 02:35:03 AM
Quote from: Elitehalo360 on September 26, 2012, 12:23:45 AM
What do you guys think now??

I like this deck
Title: Re: Jund Control
Post by: Elitehalo360 on September 26, 2012, 03:38:59 AM
I proxies and I like how it plays
Title: Re: Jund Control
Post by: Elitehalo360 on September 26, 2012, 10:20:07 PM
Quote from: Elitehalo360 on September 26, 2012, 03:38:59 AM
I proxies and I like how it plays
Bump