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Decks (Magic The Gathering) => Standard => Topic started by: Mothaelon on September 22, 2012, 02:31:24 PM

Title: Esper Zombie
Post by: Mothaelon on September 22, 2012, 02:31:24 PM

Esper Zombie

75 cards, 15 sideboard


4 {Hallowed Fountain}
4 {Drowned Catacomb}
4 {Watery Grave}
3 {Glacial Fortress}
4 {Godless Shrine}
4 {Isolated Chapel}

23 lands


4 {Snapcaster Mage}
4 {Diregraf Ghoul}
4 {Gravecrawler}
3 {Geist of Saint Traft}
2 {Restoration Angel}
4 {Geralf's Messenger}

21 creatures


3 {Cyclonic Rift}
2 {Cackling Counterpart}
3 {Think Twice}
3 {Rootborn Defenses}
3 {Supreme Verdict}
2 {Dimir Charm}

16 other spells


Sideboard

2 {Sever the Bloodline}
2 {Azorius Charm}
3 {Duskmantle Seer}
2 {Ultimate Price}
2 {Orzhov Charm}
2 {Dissipate}
2 {Tribute to Hunger}

15 sideboard cards


Title: Re: Esper Zombie
Post by: Mothaelon on September 22, 2012, 10:21:03 PM
Bump
Title: Re: Esper Zombie
Post by: Monrodesign on September 22, 2012, 10:48:52 PM
You using resto angel for snappy?
Title: Re: Esper Zombie
Post by: Mothaelon on September 22, 2012, 10:50:53 PM
Quote from: Monrodesign on September 22, 2012, 10:48:52 PM
You using resto angel for snappy?

Either snap or geist, or messenger

All 3 have Great flicker effects
Title: Re: Esper Zombie
Post by: Monrodesign on September 22, 2012, 11:37:29 PM
It's just when Geist attacks, not enters the field tho right?
Title: Re: Esper Zombie
Post by: Mothaelon on September 22, 2012, 11:44:19 PM
Quote from: Monrodesign on September 22, 2012, 11:37:29 PM
It's just when Geist attacks, not enters the field tho right?

Yea, only
If he attacks
Title: Re: Esper Zombie
Post by: Monrodesign on September 22, 2012, 11:57:03 PM
Idk I'd drop angels and main board liliana but ya I love this deck.
Title: Re: Esper Zombie
Post by: Mothaelon on September 23, 2012, 12:03:48 AM
Quote from: Monrodesign on September 22, 2012, 11:57:03 PM
Idk I'd drop angels and main board liliana but ya I love this deck.

Lilliana is gonna be so difficult to work around in main board

Abrupt decay, dreadbore, and then the G/W that if he is discarded gets put on the battlefield

It's sideboard simply for game 1 do I can see decks and colors, too risky
Title: Re: Esper Zombie
Post by: Hunteroffire9 on September 23, 2012, 09:30:37 AM
Is it just me or can a zombie deck be any combinations of colors in clouding black for example: br, bw, bg, bu, bwg, bwr, bwu,bgr, bur, or bwrgu zombies lol

I think all of these could work
Title: Re: Esper Zombie
Post by: Mothaelon on September 23, 2012, 10:43:48 AM
Quote from: Hunteroffire9 on September 23, 2012, 09:30:37 AM
Is it just me or can a zombie deck be any combinations of colors in clouding black for example: br, bw, bg, bu, bwg, bwr, bwu,bgr, bur, or bwrgu zombies lol

I think all of these could work

Blue black is hard to play after game one cause of its mana cost outside of 3

But other than that, yea, zombies are good almost anywhere
Title: Re: Esper Zombie
Post by: Mothaelon on September 23, 2012, 05:57:17 PM
Updated
Title: Re: Esper Zombie
Post by: InfinitiveDivinity on September 23, 2012, 06:19:25 PM
Maybe a few Utility Lands? They're always nice for Mana Dumps. A {Moorland Haunt}, or {Vault of the Archangel}, both seem pretty sweet in here.
Title: Re: Esper Zombie
Post by: Mothaelon on September 23, 2012, 06:58:36 PM
Quote from: InfinitiveDivinity on September 23, 2012, 06:19:25 PM
Maybe a few Utility Lands? They're always nice for Mana Dumps. A {Moorland Haunt}, or {Vault of the Archangel}, both seem pretty sweet in here.

Ehh, I thought about it, but i kind of need the colors I need and the wilds, so many times I'm just needing one certain color and I usually have a wilds in hand for that situation

I just find them more helpful
Title: Re: Esper Zombie
Post by: Mothaelon on September 23, 2012, 07:15:55 PM
Updated, decided to go with counterpart over faiths reward, maybe could incorporate reward in sideboard, but counterpart seems to work well since snappy and more Aggro and board presence
Title: Re: Esper Zombie
Post by: Mothaelon on September 24, 2012, 12:43:38 AM
Bump
Title: Re: Esper Zombie
Post by: Monrodesign on September 24, 2012, 03:56:48 AM
I like Counterparts, still don't like angel :P
Title: Re: Esper Zombie
Post by: Hunteroffire9 on September 24, 2012, 07:41:03 AM
Don't take the restoration angels away just take out 1
Title: Re: Esper Zombie
Post by: Mothaelon on September 24, 2012, 10:34:34 AM
Quote from: Hunteroffire9 on September 24, 2012, 07:41:03 AM
Don't take the restoration angels away just take out 1

2 main 1 side? Or just 3 main?
Title: Re: Esper Zombie
Post by: Mothaelon on September 24, 2012, 10:35:37 AM
Quote from: Monrodesign on September 24, 2012, 03:56:48 AM
I like Counterparts, still don't like angel :P

I didn't know counterparts was an instant, that card is a lot better than I thought
Title: Re: Esper Zombie
Post by: Monrodesign on September 24, 2012, 12:23:09 PM
Quote from: Mothaelon on September 24, 2012, 10:35:37 AM
Quote from: Monrodesign on September 24, 2012, 03:56:48 AM
I like Counterparts, still don't like angel :P

I didn't know counterparts was an instant, that card is a lot better than I thought

Ya, I'm gonna make another blocker on your turn.
Title: Re: Esper Zombie
Post by: Mothaelon on September 24, 2012, 12:26:47 PM
Quote from: Monrodesign on September 24, 2012, 12:23:09 PM
Quote from: Mothaelon on September 24, 2012, 10:35:37 AM
Quote from: Monrodesign on September 24, 2012, 03:56:48 AM
I like Counterparts, still don't like angel :P

I didn't know counterparts was an instant, that card is a lot better than I thought

Ya, I'm gonna make another blocker on your turn.

Never realized it was an instant lol
Title: Re: Esper Zombie
Post by: Mothaelon on September 24, 2012, 06:30:30 PM
Bump
Title: Re: Esper Zombie
Post by: Mothaelon on September 25, 2012, 02:45:30 PM
Bump
Title: Re: Esper Zombie
Post by: Mothaelon on September 25, 2012, 07:08:00 PM
Bump
Title: Re: Esper Zombie
Post by: Mothaelon on September 27, 2012, 08:50:38 PM
Bump

Feedback

I want to run this as soon as ravnica drops at the first fnm

Any sideboard help or maybe different replacements? Maybe help make it more aggro to an extent it's hard to handle? Idk, just something
Title: Re: Esper Zombie
Post by: Mothaelon on October 01, 2012, 11:10:42 AM
Bump
Title: Re: Esper Zombie
Post by: Kmodad444 on October 01, 2012, 01:31:03 PM
One thing u see us you having trouble with the 3 black for messenger otherwise it looks fun!
Title: Re: Esper Zombie
Post by: Mothaelon on October 01, 2012, 03:47:35 PM
Quote from: Kmodad444 on October 01, 2012, 01:31:03 PM
One thing u see us you having trouble with the 3 black for messenger otherwise it looks fun!

I was hoping the evolving wilds would help wih that, but I'm thinking of adding shock lands in place of them, but I don't think any shock lands were released for this color scheme in rtr to help with the swamps
Title: Re: Esper Zombie
Post by: Mothaelon on October 01, 2012, 03:55:24 PM
Quote from: Mothaelon on October 01, 2012, 03:47:35 PM
Quote from: Kmodad444 on October 01, 2012, 01:31:03 PM
One thing u see us you having trouble with the 3 black for messenger otherwise it looks fun!

I was hoping the evolving wilds would help wih that, but I'm thinking of adding shock lands in place of them, but I don't think any shock lands were released for this color scheme in rtr to help with the swamps

Took out an island and added an iso chapel, don't think it will help much though

Just gonna pray my mana loves me early game
Title: Re: Esper Zombie
Post by: Mothaelon on October 05, 2012, 08:43:37 AM
Updated once again

Dropped sign in bloods And put cyclonic rifts instead

Was finding myself with too many dead draws late game

So board bouncing seemed more fun
Title: Re: Esper Zombie
Post by: MaDeM MaD on October 05, 2012, 10:00:47 AM
There's the w/u shockland. The rest of your colors won't arrive till Gatecrash.
Title: Re: Esper Zombie
Post by: Mothaelon on October 05, 2012, 10:23:47 AM
Quote from: MaDeM MaD on October 05, 2012, 10:00:47 AM
There's the w/u shockland. The rest of your colors won't arrive till Gatecrash.

I don't need help with blue or white

It's only black
Title: Re: Esper Zombie
Post by: MaDeM MaD on October 05, 2012, 12:09:40 PM
Shocklands are still more helpful than m10 lands. The w/u land will interact better with the chapels than {glacial fortress}
Title: Re: Esper Zombie
Post by: Mothaelon on October 05, 2012, 12:34:05 PM
Quote from: MaDeM MaD on October 05, 2012, 12:09:40 PM
Shocklands are still more helpful than m10 lands. The w/u land will interact better with the chapels than {glacial fortress}

Yea, you are right

It would help a bit
Title: Re: Esper Zombie
Post by: Mothaelon on October 05, 2012, 09:55:54 PM
Updated
Title: Re: Esper Zombie
Post by: Mothaelon on October 13, 2012, 06:01:42 PM
Updated

Tool out my two captains and put in another counterpart and another rootborn

I find myself needing better stalls and with rootborn and Geist, it's like I have my own better entreat

Plus now I know I can draw my counterpart and get my tokens out for the populate on rootborn to be effective