8 {Forest} 7 {Swamp} 3 {Isolated Chapel} 2 {Sunpetal Grove}
20 lands
4 {Hovermyr} 4 {Palladium Myr} 3 {Alloy Myr} 3 {Myr Sire} 2 {Perilous Myr} 2 {Shimmer Myr} 1 {Glissa, the Traitor} 1 {Darksteel Myr} 1 {Myrsmith} 1 {Myr Propagator} 1 {Myr Battlesphere} 1 {Myr Superion} 1 {Myr Galvanizer}
25 creatures
4 {Golem's Heart} 3 {Parasitic Implant} 3 {Parallel Lives} 3 {Master's Call} 2 {Myr Turbine}
15 other spells
Sideboard
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It's my first attempt at a myr deck so be kind. There's more powerful Myrs on the way but I wanted to see if I was on the right track. Any suggestions would be greatly appreciated.
Budget limit?
Are you aiming for something fun, competitive, both?
Were's spike he love's myr's
I would say both. I do have more {myr galvanizer}s, {myr battlesphere}s and 2 {myr reservoir}s on the way. So it's not a finished project. I do want this deck to be competitive. The more ideas you guys hit me with the better.
{Myr Battlesphere} + {Kessig Wolf Run} = ðŸ'œðŸ˜
Have you considered running U/B Tezzeret Myrs?
Once again - budget limit?
{tempered steel} Myrs?
{tempered steel} is a must for any artifact deck. You are getting tons of 1/1 artifacts out, and the tempered steel will buff all those tiny 1/1s into a scary horde of 3/3s
I also think you need more 2 drop mana myrs. A lot of your current cards are 3+ mana. I would replace the shimmer myrs with mana myrs.
With 2 {Myr Galvanizer}s and a mana producing Myr {Paladium Myr} for example you can get an infinite mana engine combo going.
True, but it does take 4 turns to get to that. Anything you able to do in the first 2 turns? Or just wait for the big guys?
Quote from: Goblinking on January 03, 2012, 09:36:02 PM
Were's spike he love's myr's
Oh yeah, I love those Myrs! One Myr means nothing! Many Myr ... run for cover, especially when ...
Quote from: Deeliser10 on January 04, 2012, 12:49:47 AM
{tempered steel} Myrs?
Tempered Steel is definitely a must for Myr/Artifact decks! It turns those annoying little critters into threatening little critters, especially when you have four Tempered's in play!
Quote from: loop-s-pool on January 07, 2012, 02:13:24 AM
With 2 {Myr Galvanizer}s and a mana producing Myr {Paladium Myr} for example you can get an infinite mana engine combo going.
And yes, mor Galvanizers are almost a must for Myrs. Why leave 4 of a Lord out if they are sooooooo cheap! Even they the infintie mana combo doesn't kick in till 4th go, it doesn't stop kicking in!
I would also recommend {Myr Turbine}, so not only can you keep churning the little critters out, but then you can search for and cheat in a nice fat {Myr Superion}! I do like the look of your Myr deck, but it it a lil loose without these these guys included. Let us know how the deck plays!
Also have a look at these if you're keen for further solid working Myr deck inspiration from the Mods themselves:
Standard: http://imtgapp.com/forum/index.php?topic=664.0
Casual: http://imtgapp.com/forum/index.php?topic=601.0
Woot for Myrs still going strong!!!
Quote from: Alaskanice on January 07, 2012, 02:47:12 AM
True, but it does take 4 turns to get to that. Anything you able to do in the first 2 turns? Or just wait for the big guys?
I don't think you're going to find many turn two infinite mana combos in Standard.
Quote from: BlackJester on January 07, 2012, 11:13:24 AM
Quote from: Alaskanice on January 07, 2012, 02:47:12 AM
True, but it does take 4 turns to get to that. Anything you able to do in the first 2 turns? Or just wait for the big guys?
I don't think you're going to find many turn two infinite mana combos in Standard.
I wasn't asking for an infinite mana combo, just what he can do in T1 and T2.
{Gold Myr}
Just used a infinit mana combo for 6,000 sadly 3,001 short of being able to say it's over 9,000. If u don't already I'd run a feew {myr reservoir}s