Defenders 60 cards, 0 sideboard
21 land 5 {Forest} 5 {Island} 2 {alchemists refuge} 3{hinterland harbor} 2 {cavern of souls} 3 {Sulfur falls} 1 {mountain}
3 {Ludevic's Test Subject} 2 {Tree of Redemption} 4 {Axebane Guardian} 2 {Gatecreeper Vine} 4 {Fog Bank} 4 {Doorkeeper} 2 {Hover barrier} 2 {Manor gargoyle} 2 {clone}
25 creatures
2 {Staff of Nin} 2 {increasing confusion} 3 {bonfire of the damned} 4 {Think twice} 2 {Gilded lotus} 1 {cyclonic rift}
14 other spells
Sideboard
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Four fog banks def! More defenders in general i think.
Going to -1 jace, -1 gatecreeper, +1 fog bank, +1 bonfire.
You could get some gilded lotuses in there. With that defender mana guy you can easily get mucho mana fast. So i dunno turn 6 bonefire for a gazillion? :P
-1 counterpart, -2 psychic spiral, -1 jace.
+2 {manor gargoyle}
+2 {gilded lotus}
What do you think about {cackling counterpart}? Should I just swap it out for {clone}?
With that much mana, cackeling counterpart ftw! Copy a wall then next turn Boom 2 more walls!
Quote from: Brandaloog on September 18, 2012, 07:29:21 PM
What do you think about {cackling counterpart}? Should I just swap it out for {clone}?
Yes. Clone can copy anything on the battlefield (things enemies have), and also take out things like {Geist of Saint traft} while {Cackling Counterpart} can only copy things YOU Control. It's much worse.
That's kinda what I was thinking. I'll give clone a shot and see how it goes
-3 {cackling counterpart}, +2 {clone}, +1 {cyclonic rift}
What was cyclonic rift btw?
The overload return all nonland perms you dont control?
Yeah, it's that one. It's really helpful. The full deck list is under "defenders"
I made a lot of changes