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Decks (Magic The Gathering) => Standard => Topic started by: Mothaelon on September 15, 2012, 02:47:23 PM

Title: B/U/W Mill/Control
Post by: Mothaelon on September 15, 2012, 02:47:23 PM

B/U/W Mill/Control

75 cards, 15 sideboard


3 {Swamp}
4 {Glacial Fortress}
6 {Island}
4 {Plains}
2 {Isolated Chapel}
3 {Drowned Catacomb}

22 lands


2 {Snapcaster Mage}
2 {Archaeomancer}
2 {Augur of Bolas}
2 {Spellskite}
2 {Fiend Hunter}

10 creatures


4 {Think Twice}
2 {Day of Judgment}
3 {Liliana of the Veil}
2 {Tamiyo, the Moon Sage}
3 {Ponder}
2 {Dismember}
4 {Mind Sculpt}
2 {Jace, Memory Adept}
2 {Sands of Delirium}
4 {Thought Scour}

28 other spells


Sideboard

3 {Killing Wave}
1 {Jace, Memory Adept}
2 {War Priest of Thune}
1 {Liliana of the Veil}
2 {Mental Misstep}
2 {Oblivion Ring}
2 {Redirect}
2 {Terminus}

15 sideboard cards



Notes:
Trying something I thought of the other day. Any thoughts or suggestions would e appreciated.
Title: Re: B/U/W Mill/Control
Post by: Lespend on September 15, 2012, 03:20:38 PM
You're gonna need a few basic swamps... Where liliana requires 2 black you'll need help getting there
Title: Re: B/U/W Mill/Control
Post by: Mothaelon on September 15, 2012, 03:49:34 PM
Quote from: Lespend on September 15, 2012, 03:20:38 PM
You're gonna need a few basic swamps... Where liliana requires 2 black you'll need help getting there

I was thinking of taking out the reliquary towers and throwing in 3 swamps
Title: Re: B/U/W Mill/Control
Post by: Willthomjr on September 15, 2012, 04:02:06 PM
Control decks usually run 25-26 lands.

You will have issues with 3 colors and such a low mana base
Title: Re: B/U/W Mill/Control
Post by: Willthomjr on September 15, 2012, 04:04:00 PM
Also, you're kind of all over the place with spell selection. You probably want more consistency with 3 of and 4 of.  Planeswalkers are ok at 2 of.
Title: Re: B/U/W Mill/Control
Post by: Mothaelon on September 15, 2012, 04:08:11 PM
Quote from: Willthomjr on September 15, 2012, 04:04:00 PM
Also, you're kind of all over the place with spell selection. You probably want more consistency with 3 of and 4 of.  Planeswalkers are ok at 2 of.

Yea I know I'm just having a hard time picking and dropping things

I'm pretty sure I'm getting rid of sleep, I find it hardly as useful as I thought it ought to be
Title: Re: B/U/W Mill/Control
Post by: Mothaelon on September 15, 2012, 07:04:07 PM
Ok, limited down to what I think, main mill, or at least a bit more mill
Title: Re: B/U/W Mill/Control
Post by: Mothaelon on September 16, 2012, 02:48:15 PM
Bump

Wanting more feedback
Title: Re: B/U/W Mill/Control
Post by: Mothaelon on September 16, 2012, 06:39:03 PM
Bump
Title: Re: B/U/W Mill/Control
Post by: Mothaelon on September 16, 2012, 11:16:49 PM
Bump
Title: Re: B/U/W Mill/Control
Post by: Fishsticks123 on September 16, 2012, 11:54:18 PM
For the millionth time, don't play mill in standard with snapcaster.
Title: Re: B/U/W Mill/Control
Post by: Mothaelon on September 16, 2012, 11:58:58 PM
Quote from: Fishsticks123 on September 16, 2012, 11:54:18 PM
For the millionth time, don't play mill in standard with snapcaster.

I'm
Using snap caster for my counters and kills

In case I can't get archaeomancer fast enough
Title: Re: B/U/W Mill/Control
Post by: Mothaelon on September 17, 2012, 09:11:25 PM
Updated again