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Magic (The Gathering) => Articles => Topic started by: BlackJester on January 03, 2012, 12:26:36 AM

Title: Daily Combo 3: Too Many Golems!
Post by: BlackJester on January 03, 2012, 12:26:36 AM
This combo idea was inspired by BrokenPillar's deck Just Add Water:

http://imtgapp.com/forum/index.php/topic,1138.15.html

where {Precursor Golem} + {Cackling Counterpart} is a combo in Standard to generate oodles of golems.  As BP says, you can pump out 8 new golems.  12 more with the flashback.

I wanted to post this because it's awesome, but if you are willing to leave Standard I've got one better:

{Precursor Golem} + {Rite of Replication} = MADNESS!!

Without adding any {Twincast}, {Doubling Season} shenanigans, if you kick a single casting you'll have in your possession 6 {Precursor Golems} and 22 3/3 Golem dudes to smash face. 

Make sure you pack some other tools for defense because a single {Threaten} can really ruin your day.  {Apostle's Blessing} will help, or if you can swing it {Swift Silence} if they try to {Doom Blade} your team.  Just watch you don't deck yourself.

Cheers!  And Thanks again BrokenPillar for the sweet combo!  Check out his deck, 'cause he's got some other sweet gems in there!

Bonus:  {Precursor Golem} loves {Hunter's Insight}!  ;)
Title: Re: Daily Combo 3: Too Many Golems!
Post by: JakeyWakey on January 04, 2012, 09:52:14 AM
I built a deck around thisas one way to beat down, but also have a {consecrated sphinx} {jace's archivist} combo to mill myself down to pull a {lab maniac} two ways to win are always better than one. To protect the golems I run {turn aside} in main board and {ranger's guile} in side board.
Title: Re: Daily Combo 3: Too Many Golems!
Post by: BlackJester on January 04, 2012, 10:30:53 AM
{Ranger's Guile} ðŸ'
{Turn Aside} ðŸ'Ž

One targets your golem, the other doesn't. One will be copied, the other will not.
Title: Re: Daily Combo 3: Too Many Golems!
Post by: JakeyWakey on January 04, 2012, 03:44:16 PM
Well the {turn aside} is really for burn or other Things that can harm my golems, stop it from targeting one, and it isn't copied for the rest. Of course there isn't much defense against a {slagstorm} but {rangers guile} can at least keep my golems afloat.
Title: Re: Daily Combo 3: Too Many Golems!
Post by: BlackJester on January 04, 2012, 05:01:41 PM
As soon as they target a golem with a spell, a trigger will be put on the stack to make the copies. Even if you counter the original, the copy effect will use the last known information as it resolves.
Title: Re: Daily Combo 3: Too Many Golems!
Post by: JakeyWakey on January 04, 2012, 09:56:04 PM
Quote from: BlackJester on January 04, 2012, 05:01:41 PM
As soon as they target a golem with a spell, a trigger will be put on the stack to make the copies. Even if you counter the original, the copy effect will use the last known information as it resolves.
Ranger's guile, to the main board!!
Title: Re: Daily Combo 3: Too Many Golems!
Post by: Grexis on January 04, 2012, 10:16:36 PM
So what would {clone} do to precursor
Title: Re: Daily Combo 3: Too Many Golems!
Post by: BlackJester on January 04, 2012, 10:54:03 PM
Not a heckuva lot. Since it's a creature and not an instant or sorcery, {Clone} would ETB as on copy of {Precursor Golem} and put two fresh 3/3 golems on the field. That's it.
Title: Re: Daily Combo 3: Too Many Golems!
Post by: BlackJester on January 04, 2012, 11:00:13 PM
As I sent that last post, something occurred to me. If you have more than one {Precursor Golem} in play, each one will trigger separately. So if you happen to have two of them, for every single spell that targets a golem, that golem will still have one spell targeting it, but each other golem will have two copies. :o
That's right, the effects are cumulative. XD
Title: Re: Daily Combo 3: Too Many Golems!
Post by: Grexis on January 06, 2012, 03:15:55 AM
So I made a deck using this combo and I was able to make 200 tokens and 40 precursors
Title: Re: Daily Combo 3: Too Many Golems!
Post by: BlackJester on January 06, 2012, 04:02:01 AM
🙏high fives!
Title: Re: Daily Combo 3: Too Many Golems!
Post by: Prophylaxis on January 06, 2012, 10:45:29 AM
{Twisted Image} + {Labratory Maniac}?
Title: Re: Daily Combo 3: Too Many Golems!
Post by: JakeyWakey on January 06, 2012, 10:49:52 AM
Is {precursor glome}s ability not a triggered response? If it is wouldn't I have a chance to respond to an opponent blasting one of my golems before the spell is copied?
Title: Re: Daily Combo 3: Too Many Golems!
Post by: BlackJester on January 06, 2012, 11:09:30 AM
Quote from: Prophylaxis on January 06, 2012, 10:45:29 AM
{Twisted Image} + {Labratory Maniac}?

Elaboration?

Quote from: JakeyWakey on January 06, 2012, 10:49:52 AM
Is {precursor glome}s ability not a triggered response? If it is wouldn't I have a chance to respond to an opponent blasting one of my golems before the spell is copied?

I want to double check this one, but my understanding is that since the triggered effect isn't targetting the spell that's being copied, the trigger will still resolve.  Instead, the triggered ability will use the last known information of the spell before it was countered.
Title: Re: Daily Combo 3: Too Many Golems!
Post by: Chaosquirrel on February 04, 2012, 11:00:24 PM
{torpor orb}!
Title: Re: Daily Combo 3: Too Many Golems!
Post by: Cllzzrd on February 05, 2012, 03:49:16 AM
I recently read an article about how kicking { right of replication} made some strange loop that would give you somewhere in the range of 3 million golems. I will try and find it. Did they have it wrong?
Title: Re: Daily Combo 3: Too Many Golems!
Post by: JakeyWakey on February 06, 2012, 04:49:25 PM
Quote from: Cllzzrd on February 05, 2012, 03:49:16 AM
I recently read an article about how kicking { right of replication} made some strange loop that would give you somewhere in the range of 3 million golems. I will try and find it. Did they have it wrong?
I don't think it would make that many, maybe of you had 2 or three of the golems and their spawn already in play.
Title: Re: Daily Combo 3: Too Many Golems!
Post by: BlackJester on February 06, 2012, 04:53:17 PM
There's probably a way to go infinite with Rites and the Golem. I'd have to mull that one for a bit.
Title: Re: Daily Combo 3: Too Many Golems!
Post by: Cllzzrd on February 06, 2012, 06:04:12 PM
Quote from: BlackJester on February 06, 2012, 04:53:17 PM
There's probably a way to go infinite with Rites and the Golem. I'd have to mull that one for a bit.

I found the article! The math is in the Q and A section at the bottom.

So it is a two kicked {rite of replication} to do this combo you need 13 mana, but you get several million golems! I guess this would work in an architect deck.

http://mtgsalvation.com/1248-cranial-insertion-millions-of-golems.html
Title: Re: Daily Combo 3: Too Many Golems!
Post by: BlackJester on February 06, 2012, 06:53:22 PM
Ah the beauty of compounding math!  I may have to do this one time for S&G.

BTW {Grand Architect} mana can't be used for {Rite of Replication}, unless you mean something else.
Title: Re: Daily Combo 3: Too Many Golems!
Post by: JakeyWakey on February 07, 2012, 11:02:56 PM
Am I confused or can you not kick {rite of replication} more than once?
Title: Re: Daily Combo 3: Too Many Golems!
Post by: BlackJester on February 07, 2012, 11:25:53 PM
Quote from: JakeyWakey on February 07, 2012, 11:02:56 PM
Am I confused or can you not kick {rite of replication} more than once?

You can only pay the kicker once. You can pay replicate costs any number of times, but that has nothing to do with {Rite of Replication} oddly enough.
So, going back to your earlier post, you'd need to either cast two copies at nine mana each, or a copy effect, like {Twincast}. But I'm not sure if that would work.

Edit: nope. Won't work. The {Precursor Golem}'s ability won't trigger off a copied spell. Only cast spells.
Title: Re: Daily Combo 3: Too Many Golems!
Post by: Grexis on February 07, 2012, 11:32:57 PM
Quote from: Cllzzrd on February 05, 2012, 03:49:16 AM
I recently read an article about how kicking { right of replication} made some strange loop that would give you somewhere in the range of 3 million golems. I will try and find it. Did they have it wrong?
{echo Mage}