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Decks (Magic The Gathering) => Standard => Topic started by: DirtyMustachio on September 09, 2012, 11:22:08 PM

Title: Help For Mox Sapphire Tourny
Post by: DirtyMustachio on September 09, 2012, 11:22:08 PM

Help For Mox Sapphire Tourny

75 cards, 15 sideboard


2 {Vault of the Archangel}
10 {Plains}
4 {Isolated Chapel}
6 {Swamp}

22 lands


4 {Blood Artist}
4 {Doomed Traveler}

8 creatures


1 {Sorin, Lord of Innistrad}
4 {Killing Wave}
4 {Intangible Virtue}
4 {Geth's Verdict}
2 {Liliana of the Veil}
3 {Day of Judgment}
4 {Midnight Haunting}
4 {Lingering Souls}
4 {Gather the Townsfolk}

30 other spells


Sideboard

2 {Mutilate}
1 {Day of Judgment}
4 {Tragic Slip}
4 {Murder}
4 {Urgent Exorcism}

15 sideboard cards



Notes:

Title: Re: Help For Mox Sapphire Tourny
Post by: DirtyMustachio on September 11, 2012, 09:34:18 AM
bump  :'(  im taking two decks so even if i use coffe's brew i may need this one for a friend to take, comments suggestions?
Title: Re: Help For Mox Sapphire Tourny
Post by: Elitehalo360 on September 11, 2012, 10:24:44 AM
Quote from: DirtyMustachio on September 11, 2012, 09:34:18 AM
bump  :'(  im taking two decks so even if i use coffe's brew i may need this one for a friend to take, comments suggestions?
Hero of bladehold? Or silver palaid
Too many entreats imo,
Title: Re: Help For Mox Sapphire Tourny
Post by: DirtyMustachio on September 11, 2012, 12:01:02 PM
good point i just figured if i miracle it... if i miracle it.. lol
Title: Re: Help For Mox Sapphire Tourny
Post by: Willthomjr on September 11, 2012, 12:29:27 PM
Too many swamps too. Drop 2-3 in exchange for plains
Title: Re: Help For Mox Sapphire Tourny
Post by: Xanzurth on September 11, 2012, 12:59:04 PM
Elspeth?
Title: Re: Help For Mox Sapphire Tourny
Post by: DirtyMustachio on September 11, 2012, 01:19:53 PM
Quote from: Xanzurth on September 11, 2012, 12:59:04 PM
Elspeth?

- 1 soring + 1 elspeth?
Title: Re: Help For Mox Sapphire Tourny
Post by: BcBudds on September 11, 2012, 01:32:36 PM
If your running champ of parish I think you should drop a couple of either lingering or midnight haunting for {captains call} but it depends on If u wanna give up the flashback spirits or the instant spirits, both are good so maybe drop 1 of each for to captains call

Edit: derp captains call isn't human soldiers it's just soldiers -_-"
Title: Re: Help For Mox Sapphire Tourny
Post by: Elitehalo360 on September 11, 2012, 03:27:35 PM
Mabe, just mabe, {blood artist} for lols
Title: Re: Help For Mox Sapphire Tourny
Post by: Leevai420 on September 11, 2012, 06:01:19 PM
Quote from: Elitehalo360 on September 11, 2012, 03:27:35 PM
Mabe, just mabe, {blood artist} for lols

Blood artist and mutilate to win the game
Title: Re: Help For Mox Sapphire Tourny
Post by: Hunteroffire9 on September 11, 2012, 06:32:37 PM
Take out 1 swamp for a plainaLs
Title: Re: Help For Mox Sapphire Tourny
Post by: Mikefrompluto on September 11, 2012, 07:51:43 PM
Quote from: Leevai420 on September 11, 2012, 06:01:19 PM
Quote from: Elitehalo360 on September 11, 2012, 03:27:35 PM
Mabe, just mabe, {blood artist} for lols

Blood artist and mutilate to win the game

My favorite combo in my deck.
Title: Re: Help For Mox Sapphire Tourny
Post by: DirtyMustachio on September 11, 2012, 08:29:45 PM
how should i go about the blood artist/mutliate?

- 4 entreat? + 4 blood artist?
Title: Re: Help For Mox Sapphire Tourny
Post by: Coffee Vampire on September 11, 2012, 11:04:28 PM
-4 entreat +4 artist seems...I dunno, just weird to me. They do totally different things and are not interchangable. You have to ask yourself, "What do I want from this deck?" Do you want death? Go with blood artist. But you have so many tokens. Do you want to generate so many tokens just to kill them? It seems as if this deck is on the fence between tokens and control. Though blood artist + tokens may turn out to be fantastic. Just my speculations...may be wrong may be right!

Also it seems you need a little more removal in the deck. If you put in blood artist, you might not want some of your white cards so you can add mote removal. And do not run mutilate. Only run that when an extremely large portion of your lands are swamps. RTR will help this problem. Instead blood artist combos nicely with {Killing Wave}.

But one concern I have is that if you run artist, why not benefit from your own stuff dying and just make it a BR or BG zombie/death deck? It seems that you are leaning mote towards tokens. So try to build around that maybe. And as you playtest you might not want so many playsets. When you fine-tune a deck, you will discover that you want some cards to show up more than others; hence not as many playsets.

Also just a note: {Bone Splinters} isn't a great card, even if you run tokens. One main idea of tokens is gaining card advantage by 2-for-1ing your opponent (making them doom blade 2 tokens you got from lingering souls, for instance). Bone splinters gets rid of (in a token deck) usually 1 and 1/2 cards (because most token cards give you 2 tokens). And your opponent only loses 1 card (the creature you kill). Furthermore, they can get rid of your other token with 1 card and not lose advantage, because there is only 1 token left to the card that produced it.

Not saying it isn't playable, but I would actually look into {Human Frailty} for your sideboard. There's a LOT of humans running around these days, trying to do as much as possible before they rotate. This card might be useful in a tourney.
Title: Re: Help For Mox Sapphire Tourny
Post by: DirtyMustachio on September 12, 2012, 01:03:10 AM
although it is bad, bone splinters could potentially be useful with say either 2 skirsdag demon making dudes.. and with the blood artists in, that would double their usefulness...

honestly this isn't my initial build, i've kinda lined it up with a couple pro tour b/w decks i researched...

but honestly i wouldnt mind taking out the champions all together and the white enchantment from 12

and maybe even dropping the midnight hauntings or whatnot.. really i see the tokens as a means to an end, and if i'm not going to swarm i need a better win condition, however this is getting hard to accomplish without my iso device, ill be able to work on it more tomorrow when i get my phone fixed
Title: Re: Help For Mox Sapphire Tourny
Post by: DirtyMustachio on September 14, 2012, 04:44:24 AM
Last bump before the tourny
Title: Re: Help For Mox Sapphire Tourny
Post by: Guypocolypse on September 14, 2012, 07:15:08 AM
Are you playing for a mox saphire?
Title: Re: Help For Mox Sapphire Tourny
Post by: Hunteroffire9 on September 14, 2012, 08:53:44 AM
It's more like Bw control now
Title: Re: Help For Mox Sapphire Tourny
Post by: DirtyMustachio on September 14, 2012, 09:30:47 AM
Quote from: Hunteroffire9 on September 14, 2012, 08:53:44 AM
It's more like Bw control now

Yeah I figured that would be more versatile

And yes we are playing for a mox sapphire
Title: Re: Help For Mox Sapphire Tourny
Post by: Falcon182 on September 14, 2012, 02:55:59 PM
I think you should run the {mutilate} and/or {killing wave} in place of some of your {day of judgement} and {small pox}.
Title: Re: Help For Mox Sapphire Tourny
Post by: Falcon182 on September 14, 2012, 02:57:49 PM
Also, {intangible virtue} is a card... Just sayin'.
Title: Re: Help For Mox Sapphire Tourny
Post by: DirtyMustachio on September 14, 2012, 03:00:43 PM
Quote from: Falcon182 on September 14, 2012, 02:55:59 PM
I think you should run the {mutilate} and/or {killing wave} in place of some of your {day of judgement} and {small pox}.

Thanks, yes killing wave is a must, I don't know how I feel about mutilate just because of the lack of swamps. Maybe black suns?

Yeah intangible was in there maybe I should find a way to throw it back in
Title: Re: Help For Mox Sapphire Tourny
Post by: Falcon182 on September 14, 2012, 04:37:28 PM
Quote from: DirtyMustachio on September 14, 2012, 03:00:43 PM
Quote from: Falcon182 on September 14, 2012, 02:55:59 PM
I think you should run the {mutilate} and/or {killing wave} in place of some of your {day of judgement} and {small pox}.

Thanks, yes killing wave is a must, I don't know how I feel about mutilate just because of the lack of swamps. Maybe black suns?

Yeah intangible was in there maybe I should find a way to throw it back in

Well my thought is that 2-3 swamps is enough. You pop all your own tokens and {blood artist} takes care of the rest. I'd lose the {small pox} though. Double black would be better used on {mutilate}. Then you can rock the {intangible virtue} instead of some of the DOJ? Good luck tonight.
Title: Re: Help For Mox Sapphire Tourny
Post by: Falcon182 on September 14, 2012, 04:40:05 PM
Also you can sideboard any of the above to see if you think they'd play in game 2's. You have tons of removal so {murder}, {tragic slip} are semi redundant, those are valuable sideboard slots.
Title: Re: Help For Mox Sapphire Tourny
Post by: DirtyMustachio on September 14, 2012, 05:57:12 PM
Thanks for the input! I edited a bit!
Title: Re: Help For Mox Sapphire Tourny
Post by: Falcon182 on September 14, 2012, 06:55:34 PM
I do like it though. Take notes of your matches and give us the play by play when you get back! Good luck dude!
Title: Re: Help For Mox Sapphire Tourny
Post by: DirtyMustachio on September 14, 2012, 07:16:58 PM
Quote from: Falcon182 on September 14, 2012, 06:55:34 PM
I do like it though. Take notes of your matches and give us the play by play when you get back! Good luck dude!

I appreciate it! 2 pros are playing. I certainly will!
Title: Re: Help For Mox Sapphire Tourny
Post by: Hunteroffire9 on September 15, 2012, 09:54:51 AM
Good luck think you well do great
Title: Re: Help For Mox Sapphire Tourny
Post by: DirtyMustachio on September 15, 2012, 10:16:56 AM
Mods can remove this one, I changed the name and made a double