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Decks (Magic The Gathering) => Standard => Topic started by: Fishsticks123 on September 01, 2012, 12:45:41 AM

Title: BUG Control
Post by: Fishsticks123 on September 01, 2012, 12:45:41 AM
BUG Control

60 cards, 0 sideboard


6 {Island}
4 {Drowned Catacomb}
4 {Evolving Wilds}
4 {Hinterland Harbor}
2 {Woodland Cemetery}
3 {Forest}
3 {Swamp}

24 lands


3 {Acidic Slime}
3 {Deadeye Navigator}
4 {Nefarox, Overlord of Grixis}

6 creatures


2 {Devastation Tide}
3 {Dissipate}
1 {Rewind}
2 {Tragic Slip}
4 {Abundant Growth}
4 {Think Twice}
4 {Forbidden Alchemy}
3 {Murder}
3 {Gilded Lotus}
2 {Liliana of the Veil}

30 other spells


Sideboard

Notes:

Title: Re: BUG Control
Post by: Fishsticks123 on September 01, 2012, 12:46:47 AM
So can anybody help with this. It is post rotation so I don't want anything before innistrad.
Title: Re: BUG Control
Post by: Elite621 on September 01, 2012, 07:15:03 AM
Try it with 4 of each of your creature, 2 forbidden alchemy.
Title: I need a bomb
Post by: Fishsticks123 on September 01, 2012, 10:49:49 AM
I really need a good bomb though
Title: Re: I need a bomb
Post by: Elitehalo360 on September 01, 2012, 11:50:24 AM
Quote from: Fishsticks123 on September 01, 2012, 10:49:49 AM
I really need a good bomb though
{thragtusk}, {bloodgift demon}?
Title: Re: BUG Control
Post by: Guitello on September 01, 2012, 11:54:29 AM
More lands. Control usually runs 25-26 lands. Also, you need a win con. This deck has no real way of winning. Ideas: {Thragtusk}, {Grisselbrand}, {Stormtide Leviathon}, {Nefarox, overlord of Grixis}
Title: Re: BUG Control
Post by: Fishsticks123 on September 01, 2012, 08:48:14 PM
I like Nefarox here.