iMtG Server: Gathering

Decks (Magic The Gathering) => Standard => Topic started by: Fenster on August 30, 2012, 01:23:28 PM

Title: Deck Help, Alchemist Refuge
Post by: Fenster on August 30, 2012, 01:23:28 PM
I want to make a standard deck featuring {Alchemist refuge} because i love the card and i bet there are some good uses for it!
It doesnt need to be super compedative tbh but still valid :)
Maybe GU mill/ramp? Or Ramped Omniscience?
Title: Re: Deck Help, Alchemist Refuge
Post by: Fenster on August 30, 2012, 01:39:29 PM
How about {Jin gitax core augur}? ;D
With {Vorinclex voice of hunger}
{Deadeye navigators} + {Primeval titans} and {Solemn Simulacrum}.
Title: Re: Deck Help, Alchemist Refuge
Post by: Kaleo42 on August 30, 2012, 02:23:38 PM
Ive use it in {primal surge} decks and UGW fog decks, instant speed {day of judgement} and {rites of flourishing} are funny.
Title: Re: Deck Help, Alchemist Refuge
Post by: DirtyMustachio on August 30, 2012, 04:35:06 PM
Fog
Bank
With flash
=
Dumb
Title: Re: Deck Help, Alchemist Refuge
Post by: TheRecklessPlaneswalker on August 30, 2012, 09:23:51 PM
{ worldfire} !!!!!! In response to any burn speed u cast at target player!
:)
Title: Re: Deck Help, Alchemist Refuge
Post by: Fenster on August 31, 2012, 04:28:56 AM
Haha, sounds like a plan!
Title: Re: Deck Help, Alchemist Refuge
Post by: Fenster on August 31, 2012, 04:29:41 AM
Quote from: DirtyMustachio on August 30, 2012, 04:35:06 PM
Fog
Bank
With flash
=
Dumb
Wait... why bring it up then?
Title: Re: Deck Help, Alchemist Refuge
Post by: Thorn on August 31, 2012, 06:43:19 AM
Quote from: Fenster on August 31, 2012, 04:29:41 AM
Quote from: DirtyMustachio on August 30, 2012, 04:35:06 PM
Fog
Bank
With flash
=
Dumb
Wait... why bring it up then?
Dumb/Stupid means just sooo good its almost broken.
Title: Re: Deck Help, Alchemist Refuge
Post by: Guitello on August 31, 2012, 10:36:59 AM
Quote from: DirtyMustachio on August 30, 2012, 04:35:06 PM
Fog
Bank
With flash
=
Dumb
LOL not at all. It's a safe passage for one less mana that only prevents damage from one attacking creature