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Decks (Magic The Gathering) => Standard => Topic started by: Alaskanice on December 30, 2011, 03:42:44 PM

Title: W/G Humans
Post by: Alaskanice on December 30, 2011, 03:42:44 PM

W/G Humans

60 cards, 15 sideboard


1 {Ghost Quarter}
4 {Sunpetal Grove}
2 {Gavony Township}
2 {Razorverge Thicket}
7 {Plains}
5 {Forest}

21 lands


1 {Angelic Overseer}
1 {Hero of Bladehold}
3 {Grand Abolisher}
2 {Gideon's Lawkeeper}
2 {Mikaeus, the Lunarch}
3 {Mirran Crusader}
4 {Champion of the Parish}
3 {Mayor of Avabruck}
4 {Avacyn's Pilgrim}

23 creatures


4 {Titanic Growth}
4 {Honor of the Pure}
4 {Sword of War and Peace}
4 {Oblivion Ring}

16 other spells


Sideboard

4 {Fiend Hunter}
4 {Revoke Existence}
2 {Timely Reinforcements}
1 {Ghost Quarter}
2 {Purify the Grave}
2 {Surgical Extraction}

15 sideboard cards



Notes:

Title: Re: W/G Humans
Post by: Queezle on December 30, 2011, 03:44:33 PM
{Dearly Departed}
Title: Re: W/G Humans
Post by: Spikepit on December 30, 2011, 06:18:33 PM
How about {Spare from Evil}? With a playset of them and with your aggro creature base you could win in one attack in the best case scenario.

And I know the mana curve is a little big for this deck, but I personally would feel guilty if I didn't put {Angelic Overseer} in if this were my deck. However, I have no clue what to exchange if you were to put it in.  ðŸ˜,,
Title: Re: W/G Humans
Post by: Prophylaxis on December 31, 2011, 03:55:55 AM
{Spare from Evil} = discovered new tech. Thanks, Spikepit!

The deck looks great. I would add more {Elspeth Tirel}.
Title: Re: W/G Humans
Post by: Alaskanice on December 31, 2011, 01:01:35 PM
I have a set of {spare from evil} I can add, but the mana cost of the other cards feels a little high. I could spend  the 5 mana on 1 guy, or add 2-3 more that all get boosts. It would be tough to make room for a big card. I am consistently winning the game by round 5 or sooner with all these weenies.
Title: Re: W/G Humans
Post by: Deeliser10 on December 31, 2011, 03:41:18 PM
I would drop down to two {gavony townships}.  You don't want to get stuck with too many of them on the field. 
Title: Re: W/G Humans
Post by: Deeliser10 on December 31, 2011, 03:43:06 PM
I think a {grand abolisher} or two would play well against some o the other standard decks in rotation right now as well.
Title: Re: W/G Humans
Post by: Alaskanice on December 31, 2011, 04:40:39 PM
Quote from: Deeliser10 on December 31, 2011, 03:43:06 PM
I think a {grand abolisher} or two would play well against some o the other standard decks in rotation right now as well.
I agree on the {grand abolisher}, I just haven't found any yet. With the {Gavony Township}, do you think it would be better to put two basic lands in or two more creatures? I am still working on how to do good land ratios.
Title: Re: W/G Humans
Post by: Prophylaxis on December 31, 2011, 04:43:16 PM
The deck looks great!
Title: Re: W/G Humans
Post by: Alaskanice on December 31, 2011, 04:50:33 PM
Quote from: Prophylaxis on December 31, 2011, 04:43:16 PM
The deck looks great!
The deck really wins games fast and the only cards I would probably switch out would maybe be the automations for something (like {grand abolisher} or {spare from evil}). And I may trade out one of the {gavony township} as well for something, just not sure which one yet.
Title: Re: W/G Humans
Post by: Prophylaxis on December 31, 2011, 04:51:48 PM
Not a huge fan of the automatons. I'd agree with the abolisher.
Title: Re: W/G Humans
Post by: Spikepit on December 31, 2011, 06:56:23 PM
Personally, if I were in your shoes (which would be strange as I don't generally play with shoes on) I would take out two {Gavony Township} to replace with one of each basic, take out at least 2 {Adaptive Automaton} and replace with {Spare from Evil}s AND if the third Automaton were to to be given the boot, I'd put in a {Butcher's Cleaver}.

But that's just me, I often realize I have added cards to a deck purely for the art work or flavour, the tech of those cards not necessarily being cohesive to the deck, but just lookin cool. 😏

Besides, as Proph said, the deck looks pretty good already. 🍻
Title: Re: W/G Humans
Post by: Alaskanice on December 31, 2011, 07:55:55 PM
Quote from: Spikepit on December 31, 2011, 06:56:23 PM
Personally, if I were in your shoes (which would be strange as I don't generally play with shoes on) I would take out two {Gavony Township} to replace with one of each basic, take out at least 2 {Adaptive Automaton} and replace with {Spare from Evil}s AND if the third Automaton were to to be given the boot, I'd put in a {Butcher's Cleaver}.

But that's just me, I often realize I have added cards to a deck purely for the art work or flavour, the tech of those cards not necessarily being cohesive to the deck, but just lookin cool. 😏

Besides, as Proph said, the deck looks pretty good already. 🍻

I am going to remove one {gavony township} and the {adaptive automations} for 2 {spare from evil}s and 2 {grand abolisher}s
Title: Re: W/G Humans
Post by: Spikepit on December 31, 2011, 08:10:55 PM
Fine selection, sir.
Title: Re: W/G Humans
Post by: BrokenPillar on December 31, 2011, 08:10:55 PM
Quote from: Alaskanice on December 31, 2011, 04:50:33 PM
Quote from: Prophylaxis on December 31, 2011, 04:43:16 PM
The deck looks great!
The deck really wins games fast and the only cards I would probably switch out would maybe be the automations for something (like {grand abolisher} or {spare from evil}). And I may trade out one of the {gavony township} as well for something, just not sure which one yet.

You can never have to many {Hero of Bladehold}s (unless you have 5 or more, that is too many ;) ). She is an all star and pairs nicely with {Mentor of the Meek}.

Title: Re: W/G Humans
Post by: InfinitiveDivinity on December 31, 2011, 08:22:26 PM
Quote from: Alaskanice on December 31, 2011, 07:55:55 PM
Quote from: Spikepit on December 31, 2011, 06:56:23 PM
Personally, if I were in your shoes (which would be strange as I don't generally play with shoes on) I would take out two {Gavony Township} to replace with one of each basic, take out at least 2 {Adaptive Automaton} and replace with {Spare from Evil}s AND if the third Automaton were to to be given the boot, I'd put in a {Butcher's Cleaver}.

But that's just me, I often realize I have added cards to a deck purely for the art work or flavour, the tech of those cards not necessarily being cohesive to the deck, but just lookin cool. 😏

Besides, as Proph said, the deck looks pretty good already. 🍻

I am going to remove one {gavony township} and the {adaptive automations} for 2 {spare from evil}s and 2 {grand abolisher}s
Don't remove land! Keep it at 22 at least man.
Title: Re: W/G Humans
Post by: Alaskanice on December 31, 2011, 08:23:38 PM
Quote from: BrokenPillar on December 31, 2011, 08:10:55 PM
Quote from: Alaskanice on December 31, 2011, 04:50:33 PM
Quote from: Prophylaxis on December 31, 2011, 04:43:16 PM
The deck looks great!
The deck really wins games fast and the only cards I would probably switch out would maybe be the automations for something (like {grand abolisher} or {spare from evil}). And I may trade out one of the {gavony township} as well for something, just not sure which one yet.

You can never have to many {Hero of Bladehold}s (unless you have more than 5, that is too many ;) ). She is an all star and pairs nicely with {Mentor of the Meek}.

True, but who would I trade out for it at this point?
Title: Re: W/G Humans
Post by: InfinitiveDivinity on December 31, 2011, 08:27:29 PM
I would say put in another Plains for the Township
Title: Re: W/G Humans
Post by: Alaskanice on December 31, 2011, 08:31:42 PM
With the low cost of most of my cards I have done well with only having 21 mana in this deck in the past, in fact the majority o my losses have come from drawing too many mana... And with the 4 pilgrims it looks like it can do well as is.
Title: Re: W/G Humans
Post by: InfinitiveDivinity on December 31, 2011, 08:35:42 PM
That's true, well if the results are showing that it works, go for it man!
Title: Re: W/G Humans
Post by: Alaskanice on December 31, 2011, 10:16:19 PM
Quote from: BrokenPillar on December 31, 2011, 08:10:55 PM
Quote from: Alaskanice on December 31, 2011, 04:50:33 PM
Quote from: Prophylaxis on December 31, 2011, 04:43:16 PM
The deck looks great!
The deck really wins games fast and the only cards I would probably switch out would maybe be the automations for something (like {grand abolisher} or {spare from evil}). And I may trade out one of the {gavony township} as well for something, just not sure which one yet.

You can never have to many {Hero of Bladehold}s (unless you have 5 or more, that is too many ;) ). She is an all star and pairs nicely with {Mentor of the Meek}.

Maybe a third, but again, even a 4 MC is  expensive for this deck, and I don't want many of those.
Title: Re: W/G Humans
Post by: Prophylaxis on January 01, 2012, 03:03:31 AM
I would go with {Silver-Inlaid Dagger}. The damage output is insane.
Title: Re: W/G Humans
Post by: InfinitiveDivinity on January 01, 2012, 07:40:20 AM
Quote from: Prophylaxis on January 01, 2012, 03:03:31 AM
I would go with {Silver-Inlaid Dagger}. The damage output is insane.
That is a beautiful card in this deck for sure!
Title: Re: W/G Humans
Post by: cltrn81 on January 01, 2012, 10:21:36 AM
Imagine {silver-inlaid dagger} equipped to {mirran crusader} any questions?
Title: Re: W/G Humans
Post by: Validan on January 01, 2012, 10:26:46 AM
I love the look of surprise when I hit someone for 10 by turn 4 with a {mirran crusader} and the handy dandy {silver inlaid dagger}
Title: Re: W/G Humans
Post by: Prophylaxis on January 01, 2012, 02:00:19 PM
Since I don't see any, Swords would be good.
Title: Re: W/G Humans
Post by: Alaskanice on January 01, 2012, 02:40:38 PM
Quote from: Prophylaxis on January 01, 2012, 02:00:19 PM
Since I don't see any, Swords would be good.

I don't know why, but I have been hesitant to put equipment in this deck. I can see how equipping a {mirran crusader} would be fun, bit who would I remove to do it?
Title: Re: W/G Humans
Post by: Prophylaxis on January 01, 2012, 02:50:29 PM
Equipment isn't really needed, looking at the decklist.

Wraths in board will help.
Title: Re: W/G Humans
Post by: Spikepit on January 01, 2012, 06:52:27 PM
Quote from: cltrn81 on January 01, 2012, 10:21:36 AM
Imagine {silver-inlaid dagger} equipped to {mirran crusader} any questions?
I read your quote and instantly thought:
http://www.google.com.au/m/search?site=images&source=mog&hl=en&gl=au&client=safari&q=you%20mad%20bro&sa=N#i=7

And I know you're struggling to find things to swap out, but maybe some {Titantic Growth}s may be a substitute if you don't want equipment, saving them until your little sneaky 1/1s are unblocked and then ✨ðŸ'¢âœ¨ your Avacyn Priest is thre stories tall!
Title: Re: W/G Humans
Post by: Alaskanice on January 03, 2012, 03:25:05 AM
Quote from: Prophylaxis on January 01, 2012, 02:50:29 PM
Equipment isn't really needed, looking at the decklist.

Wraths in board will help.

What wraths are you talking about?
Title: Re: W/G Humans
Post by: InfinitiveDivinity on January 03, 2012, 04:08:59 AM
Quote from: Alaskanice on January 03, 2012, 03:25:05 AM
Quote from: Prophylaxis on January 01, 2012, 02:50:29 PM
Equipment isn't really needed, looking at the decklist.

Wraths in board will help.

What wraths are you talking about?
{Day of Judgment} for one, I think Green may have a couple, Idk.
Title: Re: W/G Humans
Post by: Alaskanice on January 03, 2012, 04:22:35 AM
Sigh, I don't know why, but I don't really like {day of judgement},
But I do see it's usefulness...
Title: Re: W/G Humans
Post by: Prophylaxis on January 03, 2012, 10:30:55 AM
Go with DoJ. You can sandbag creatures in hand and get rid of W/G tokens etc.
Title: Re: W/G Humans
Post by: BlackJester on January 04, 2012, 11:28:34 PM
Is it just me, or is no one playing {Elite Vanguard} or {Alabaster Mage} in Standard human decks?  Are they not good enough to make the cut?
Title: Re: W/G Humans
Post by: Deeliser10 on January 04, 2012, 11:30:48 PM
I think there are just better one and two drops in white right now.
Title: Re: W/G Humans
Post by: Alaskanice on January 05, 2012, 12:58:01 AM
Why use {elite vanguard} when there is {champion of the parish}, {Gideon's Lawkeeper}, and {avacyn pilgrim} for 1 drops. Then you add all the good 2 drops and there really isn't a place for it.
Title: Re: W/G Humans
Post by: BlackJester on January 05, 2012, 01:00:20 AM
True, true.  I guess the Vanguard is outclassed right now.
Title: Re: W/G Humans
Post by: Validan on January 05, 2012, 08:43:16 AM
I've seen some nasty combinations with him though, 1st turn {elite vanguard}, 2nd turn {bonds of faith} and swings for 4. It puts you in a bad spot in my experience
Title: Re: W/G Humans
Post by: Alaskanice on January 09, 2012, 01:36:21 PM
Just curious, is there a card I can add to my mainboard to deal with RDW or do I just sideboard something in for round two?
Title: Re: W/G Humans
Post by: Prophylaxis on January 09, 2012, 09:12:25 PM
Quote from: Alaskanice on January 09, 2012, 01:36:21 PM
Just curious, is there a card I can add to my mainboard to deal with RDW or do I just sideboard something in for round two?
{Sylvok Lifestaff}?

EDIT: No, that's bad. {Timely Reinforcements}
Title: Re: W/G Humans
Post by: InfinitiveDivinity on January 10, 2012, 10:53:18 AM
Quote from: Prophylaxis on January 09, 2012, 09:12:25 PM
Quote from: Alaskanice on January 09, 2012, 01:36:21 PM
Just curious, is there a card I can add to my mainboard to deal with RDW or do I just sideboard something in for round two?
{Sylvok Lifestaff}?

EDIT: No, that's bad. {Timely Reinforcements}

Title: Re: W/G Humans
Post by: Alaskanice on January 10, 2012, 10:55:36 AM
And I just saw that increasing devotion card from the DA spoiler which looks like it could be fun to add as well.
Title: Re: W/G Humans
Post by: Prophylaxis on January 10, 2012, 09:26:30 PM
Quote from: Alaskanice on January 10, 2012, 10:55:36 AM
And I just saw that increasing devotion card from the DA spoiler which looks like it could be fun to add as well.
And I just saw that undead apocalypse card from the DA spoiler which looks like it could be bad to add as well.

Joking, jokin'
Title: Re: W/G Humans
Post by: Alaskanice on January 11, 2012, 10:22:27 AM
So, i am debating removing my green guys and just splashing both green and blue for {gavony township}, mana leak, and {Geist of Saint Traft}. Would that work, or would I be spreading myself out too thin in trying that?
Title: Re: W/G Humans
Post by: Validan on January 11, 2012, 11:07:04 AM
I've seen it done before but the mana base is tricky with its balance, if you added birds of paradise it might be easier
Title: Re: W/G Humans
Post by: Alaskanice on January 11, 2012, 12:08:51 PM
Alright, I guess I will test it out with different amounts of mana until I get it right. I have enough dual lands to test this, so let's see how it goes!
Title: Re: W/G Humans
Post by: Alaskanice on January 15, 2012, 06:24:12 PM
I have now modified my deck some (added {honor of the pure} and {sword of war and peace} while removing my {mentor of the meek}). Do you have any other advice on what to change?
Title: Re: W/G Humans
Post by: Prophylaxis on January 15, 2012, 06:35:11 PM
Quote from: Alaskanice on January 15, 2012, 06:24:12 PM
I have now modified my deck some (added {honor of the pure} and {sword of war and peace} while removing my {mentor of the meek}). Do you have any other advice on what to change?
Is {Mikaeus, the Lunarch} good?

Good deck. I would wait until Dark Ascension to see what shakes up Humans.
Title: Re: W/G Humans
Post by: Alaskanice on January 15, 2012, 09:04:16 PM
Fair enough, and he is a pretty good card, I have used him a couple of times to bring my guys up 2 counters.