G/R Wolves 75 cards, 15 sideboard 2 {Kessig Wolf Run} 4 {Rootbound Crag} 12 {Forest} 2 {Evolving Wilds} 4 {Mountain} 24 lands 3 {Immerwolf} 3 {Wandering Wolf} 3 {Pyreheart Wolf} 3 {Huntmaster of the Fells} 3 {Wolfir Silverheart} 4 {Birds of Paradise} 4 {Young Wolf} 23 creatures 3 {Revenge of the Hunted} 3 {Bonfire of the Damned} 4 {Rancor} 3 {Garruk Relentless} 13 other spells Sideboard 4 {Whipflare} 3 {Tormod's Crypt} 4 {Gut Shot} 4 {Ancient Grudge} 15 sideboard cards Notes: Grrrrrrrr, very grrrrrrr. |
Quote from: Mothaelon on August 27, 2012, 01:52:25 AM
Not bad, I just find it iffy to play immerwolf with hunt master cause if it flips, it can't flip back.
Quote from: Elite621 on August 27, 2012, 08:25:05 AMQuote from: Mothaelon on August 27, 2012, 01:52:25 AM
Not bad, I just find it iffy to play immerwolf with hunt master cause if it flips, it can't flip back.
I had the same debate. Truth is I am very happy being stuck with a 5/5 trample that has already given my a (now) 3/3, 2 life and doled out 4 damage.
Some people can do the two damage to kill him when he drops but much few can get the three damage in.