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Decks (Magic The Gathering) => Standard => Topic started by: Drbusta50 on December 28, 2011, 02:43:25 PM

Title: W/U Spirit
Post by: Drbusta50 on December 28, 2011, 02:43:25 PM

W/U Spirit

61 cards, 0 sideboard


9 {Plains}
4 {Glacial Fortress}
9 {Island}

22 lands


4 {Elite Vanguard}
4 {Doomed Traveler}
3 {Geist of Saint Traft}
4 {Drogskol Captain}
3 {Champion of the Parish}
4 {Dungeon Geists}

22 creatures


1 {Gideon Jura}
1 {Venser, the Sojourner}
3 {Angelic Destiny}
4 {Oblivion Ring}
4 {Honor of the Pure}
4 {Spirit Mantle}

17 other spells


Sideboard
Title: Re: W/U Spirit
Post by: Prophylaxis on December 28, 2011, 03:13:25 PM
More rare spirits? {Geist-Honored Monk}, {Angel of Flight Alabaster}, {Sturmgeist}, and {Mirror-Mad Phantasm}
Title: Re: W/U Spirit
Post by: Alaskanice on December 28, 2011, 05:19:46 PM
Also add the {seachrome coast} and {glacial fortress} land cards. Dual lands are always good for multi color decks.
Title: Re: W/U Spirit
Post by: Validan on December 28, 2011, 05:58:50 PM
{Honor of the pure} maybe good for the considerable amounts oh white tokens and many other white creatures
Title: Re: W/U Spirit
Post by: Karrthus on December 29, 2011, 03:34:36 AM
{Oblivion Ring}, {Day of Judgment}, and probably either a few {cancel}s or {Dissipate}.  If I'm playing w/u I like to play control. î,,...
Title: Re: W/U Spirit
Post by: Drbusta50 on December 29, 2011, 07:17:31 AM
Well this deck wasn't made to be a control deck.  The blue that's in there is primarily for defense.  I don't think {oblivion ring} will help me and I think {day of judgment} will only help me if I have some {doomed travelers} and {maseleum guard}s out.  I'm working on getting some more {angel of flight alabaster} and {Geist-honored monk}
Title: Re: W/U Spirit
Post by: SpiritedAway on December 30, 2011, 09:56:46 AM
Your deck is pretty similar to mine:

Innistrad Spirited Away

Lands
9 Islands
7 Plains
4 Glacial Fortresses
2 Moorland Haunt 

White 20 Cards

Creatures
2 Doomed Traveler
2 Spectral Rider
2 Chapel Geist
2 Mausoleum Gaurds
1 Geist Honored Monk
1 Gallows Warden
1 Angel of Flight Alabaster

Other Spells
1 Lifelink
1 Moment Of Heroism
1 Spirit Mantle 
2 Oblivion Ring
2 Pacifism
2 Midnight Haunting


Blue 14 Cards

Creatures
3 Lantern Spirit
1 Battleground Geist

Other Spells
2 Unsummon
1 Curiosity
1 Negate
4 Mana Leak
1 Lost In The Mist
1 Back From the Brink

Multi Colored 5 Cards

Creatures 
2 Geist of Saint Traft

Spells
2 Steel of The Godhead
(these are not standard and would be swapped out for more O Rings or possibly another Traft buff card)

Planes walker
1 Venser, The Sojourner



What these decks need to do is have a good balance of aggrieved and control to be dominant. (kind of like a Hold The Line or any Innistrad human deck). So I say, embrace your control and look at is as creature removal -> card advantage -> aggro win

Also, I hate saying it, but putting in the extra money really makes a difference. The glacial fortresses and geists especially. I'm a lucky jerk and haven't had to buy a Geist yet, pulled one when I bought the spectral legions intro pack and a friend gave me his that he pulled.
Title: Re: W/U Spirit
Post by: Validan on December 30, 2011, 10:22:29 AM
I can't imagine {oblivion ring} not being a card to include in a deck like this
Title: Re: W/U Spirit
Post by: SpiritedAway on December 30, 2011, 10:30:00 AM
Quote from: Validan on December 30, 2011, 10:22:29 AM
I can't imagine {oblivion ring} not being a card to include in a deck like this

Truuuuth