Why not run four for consistency, chances are you or someone else is going to knock them off if they can and you can always blow yours up. But I just feel in a 60 card deck 2 doesn't leave much chance to hit one (when your not draw heavy)
Please make me see the light so I can feel good about 2
Four {Nicol Bolas}. Nuff said.
It depends on how much you rely on that planeswalker, and how good is his survavibility. Also, how many other planeswalkers with the same type(as in multiple jaces, or ajanis, or sorins, or chandras...). For example, I have a ww deck which has only one {ajani, caller of the pride}, not because I think he will be a dead card, but because I don't rely on him(he is more like a support card and distraction if I get him). It is the same as why not have 4 of every card in the deck, as all cards can become "dead cards" depending on land drops, game situation and enemy's deck. The only difference is they are "unique" on the battlefield
Mentonin, thanks, I'm most likely still in the realm of east coast "yugioh" consistency playing. My brain has been taught that you need full playsets of cards to create proper continuity in your deck
I have a general rule for myself:
1-of if I don't need the card, or it's just too mana intensive to justify multiples
2-of if the card is pretty good at what it does, but multiples generally are redundant. Usually enchantments
3-of is cards that are powerful, but not necessarily staples. Legendaries and Planeswalkers fall here for me
4-of is something I'll never feel bad about having in an opening hand. Or I do want in an opening hand. Usually cheap cards, or major combo pieces
Not sure if that helps alot, but I almost always run 3 of a PW. I always want them, but depending on the situation, I usually want backup. :)
That's a good chart to go by, yes it helps. I won't be able cheese easy yugioh minded infect wins much longer
Quote from: DirtyMustachio on August 22, 2012, 04:00:51 PM
Quote from: BlackJester on August 22, 2012, 03:47:54 PM
Four {Nicol Bolas}. Nuff said.
Y u so 1337
Sorry for being so terse. And I should have said {Nicol Bolas, Planeswalker}. The point I was trying to make was there are some costly PWs that will clog your hand if you play 4. Guys like him you don't want to see until you're ready to cast him. Two should be sufficient, unless you have good ramp, which you wouldn't in Standard. At least not outside of {G}.
PS dont take me too srsly. 😜
I'm gonna have to kinda agree with Jester. PWs like Bolas, 4 is too many for me, but smaller CMC PWs like {Tibalt, the Fiend Blooded} or {Liliana of the Veil} I would prolly want to try to run a playset of. I don't know why I'd want hipster demon though :P
I run 3 {Liliana of the Veil}...seems to get the job done. I warn against running more than 2 of a single plainswalker with CMC over 4.
Quote from: Coffee Vampire on August 22, 2012, 05:33:18 PM
I run 3 {Liliana of the Veil}...seems to get the job done. I warn against running more than 2 of a single plainswalker with CMC over 4.
Yeah that was the range I'm mainly looking at, I'm pretty much in love with new lily an sorin but I feel sorin could be pretty clunky.. But his -2 out the gate is pro
Oh an jester I was just teasin I got what you meant, I dont even know if I could consider running that many bolas.. Ever... Lol
Like, maybe you're trying to cheat him out in a {Hypergenesis} or {Show and Tell}/{Omniscience} type deck?
I just don't like the auto-include 4-ofs mentality, because Magic is really not that simple. You need to consider things like cost, when do you expect to cast it, is it a popular PW in the meta, if so, play Jace to kill their Jace. How good are the minus abilities? How easy is the Ultimate to blow off? Do you see games going long enough to get you there? Or would you play {Sorin, Lord of Innistrad} just for the buffs until he died then cast another one?
Yeah I would just based on the situation but I'm perfectly fine killin off a sorin for his minus ability I don't really like things over cost 4 in standard but my demon deck tends to break those paradigms
Can someone please find a post a link to the last time we discussed this?
Quote from: Kaleo42 on August 22, 2012, 06:19:54 PM
Can someone please find a post a link to the last time we discussed this?
I vote you.
Go for it.
I didnt start the topic so i forget what it's listed under.
In my opinion, no more than two of the same planeswalker in a deck. If you want a third a planeswalker, I would suggest having a completely different one. That way, you can have two out there at the same time.
What about expendable ones? When I ran sorin I did his -2 every time. Liliana is often just this:
Target player sacrifices a creature. The next time a single source would deal damage to you, prevent it.
I don't really see the reason to deliberately limit yourself to 2. If your deck is running a PW, usually he/she is doing nasty things
{Venser, the Sojourner} + {Stonehorn Dignitary}
{Jace, Memory Adept} and any mill deck (still wouldn't run 4 of him, no matter what)
{Liliana of the Veil}... Well, can discard any extras in your hand with her +1 ;)
That was just my opinion. It's how I play. Different strokes for different folks.
Quote from: Testset on August 22, 2012, 11:00:26 PM
Another way of looking at them can be:
{Liliana of the Veil} = {Diabolic Edict} + {Fog} for {1}{B}{B}.
{Sorin, Lord of Innistrad} = +1/0 Emblem + {Fog} for {2}{B}{W}.
I find that most opponents focus on the planeswalker immediately, and since you could chump or kill a lone attacker, they often send everything at the PW that they can.
So your PW is dead, who cares? They wasted an attack phase or burn to kill it instead of targeting you or your creatures. When you add the reasonable mana cost, the fact that you only used 1 card, and whatever nasty ability they did...
Cheap PW's with a decent ability can definitely be worth it. I wouldn't hesitate to put in 4 if your mana curve can accomodate it.
Only problem I have with that is you can get the PW and they die in a turn, or you could have put something else in that would be a game winner. Just a what if though. What you described is usually what PWs are when I play with people around here.