200 Battle Of The Wits & Door To Nothingness 417 cards, 0 sideboard 4 {Drowned Catacomb} 4 {Dragonskull Summit} 20 {Swamp} 4 {Reliquary Tower} 4 {Glacial Fortress} 4 {Evolving Wilds} 20 {Mountain} 20 {Plains} 20 {Forest} 4 {Sunpetal Grove} 4 {Rootbound Crag} 20 {Island} 128 lands 3 {Clone} 3 {Sphinx of Uthuun} 3 {Giant Scorpion} 4 {Archaeomancer} 4 {Vampire Nighthawk} 3 {Augur of Bolas} 3 {Bloodhunter Bat} 3 {Intrepid Hero} 4 {Flinthoof Boar} 3 {Captain of the Watch} 3 {Fog Bank} 3 {Shimian Specter} 3 {Disciple of Bolas} 4 {Goblin Arsonist} 4 {Chronomaton} 4 {Quirion Dryad} 4 {Arctic Aven} 4 {Crimson Muckwader} 3 {Talrand, Sky Summoner} 4 {Ravenous Rats} 4 {Void Stalker} 4 {Harbor Bandit} 4 {Prized Elephant} 4 {Attended Knight} 4 {Xathrid Gorgon} 89 creatures 3 {Wit's End} 2 {Jace, Memory Adept} 4 {Farseek} 3 {Blood Reckoning} 4 {Negate} 4 {Magmaquake} 4 {Murder} 4 {Fog} 3 {Ring of Valkas} 4 {Flames of the Firebrand} 4 {Gilded Lotus} 3 {Duress} 4 {Pacifism} 3 {Ring of Xathrid} 3 {Divination} 3 {Ring of Evos Isle} 4 {Oblivion Ring} 4 {Captain's Call} 3 {Ring of Kalonia} 4 {Index} 2 {Boundless Realms} 3 {Planar Cleansing} 4 {Sign in Blood} 4 {Chandra's Fury} 3 {Gem of Becoming} 3 {Mind Rot} 4 {Encrust} 4 {Volcanic Geyser} 3 {Nicol Bolas, Planeswalker} 4 {Diabolic Revelation} 4 {Mark of Mutiny} 3 {Chandra, the Firebrand} 3 {Show of Valor} 4 {Angel's Mercy} 4 {Searing Spear} 3 {Erase} 4 {Downpour} 4 {Safe Passage} 4 {Battle of Wits} 4 {Smelt} 2 {Omniscience} 4 {Talrand's Invocation} 3 {Ring of Thune} 3 {Rewind} 4 {Door to Nothingness} 4 {Divine Verdict} 4 {Faith's Reward} 4 {Sleep} 4 {Trading Post} 4 {Essence Drain} 4 {Wild Guess} 3 {Glorious Charge} 4 {Ranger's Path} 4 {Unsummon} 4 {Rain of Blades} 4 {Essence Scatter} 200 other spells Sideboard |
Quote from: Testset on August 21, 2012, 02:44:58 AMI wouldn't scoop (unless I was playing mill. ;D)
You should definitely sleeve them in toploaders. Then put in a ton of tutors and fetches...
I guarantee you will win by default as all your opponents scoop.