20 {Forest}
20 lands
2 {Elvish Archdruid} 2 {Priest of Titania} 2 {Oracle of Nectars} 3 {Wirewood Herald} 2 {Copperhorn Scout} 4 {Wellwisher} 1 {Jagged-Scar Archers}
16 creatures
4 {Hurricane} 4 {Squall Line} 4 {Elvish Promenade} 4 {Green Sun's Zenith} 4 {Hunting Triad} 4 {Recollect}
24 other spells
Sideboard
Notes: Possible changes:
Adding cards 4 {Reverberate} 3{Red Elemental Blast}
exchanging cards 4 {Squall Line} / 4 {Coalhauler Swine} 10 forest / 10 mountains
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Solid for sure. I'd add some disruption (even if you have to splash) and some hard removal (like a {Beast Within} in a sideboard)
I like this deck a lot! How quickly/how often does it win?
{Staff of Domination}?
I haven't played it in its current form. I have played it without the squall lines and few other cards, it was pretty slow cause I was waiting on the hurricanes only to do the mass damage but I was up a lot of life. I can usually have 5 to 10 elves out by t-3 which means lots of manna and lots of life. Sense I added the squall lines I expect that will speed it up quite a bit. I'll keep u all informed on how it plays.
My buddy has some pretty gruesome arti decks, I'm goin to try to get ahold of the cards of I can post them to see what you all think of them.
It played a lil slow so I am thinking of making some changes, indicated in the deck listing.
Please let me know what qyou think.
Quote from: Hakuu on September 07, 2012, 04:53:50 PM
It played a lil slow so I am thinking of making some changes, indicated in the deck listing.
Please let me know what qyou think.
Too many spells not enough 1 drops or mana producers. I use the elf ball combo deck however I play 1 hurricane and staff of domination as my win con. I usually go off turn 3 for the win, I'll post it one day if Im up to it.
Nothing rocks the kazbah like {hurricane} + {glacial chasm} combo.