Just toying around with how to make hydra viable and keep him around. Didnt have a lot of time to look, but if someone could point out how to make him hexproof, i'd be grateful. Other ideas appreciated too.
7 {Forest} 7 {Plains} 4 {Sunpetal Grove} 4 {Razorverge Thicket}
22 lands
3 {Borderland Ranger} 3 {Arbor Elf} 3 {Angelic Wall} 3 {Avacyn's Pilgrim} 3 {Silverblade Paladin} 3 {Primordial Hydra}
18 creatures
3 {Ring of Evos Isle} 3 {Trollhide} 4 {Rancor} 4 {Oblivion Ring} 3 {Lifelink} 3 {Spirit Mantle}
20 other spells
Sideboard
3 {Day of Judgment} 3 {True Conviction} 3 {Ambush Viper} 3 {Grounded} 3 {Bower Passage}
15 sideboard cards
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*EDIT*
Added rangers for more ramp (and by ramp, i mean slow, lol), and rings for hexproof.
{ring of evos isle} {ranger's guile}
edit: i'd drop the triumphs since your only big creatures will be the hydras.
Would making it indestructible prevent things like {Day of Judgement}? if so, how could i do that cheaply?
yes
{withstand death} {darksteel plate} {aegis angel}