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Magic (The Gathering) => Combo Corner => Topic started by: Wackaman9001 on August 15, 2012, 10:39:32 PM

Title: Infinite turns
Post by: Wackaman9001 on August 15, 2012, 10:39:32 PM
Happened during edh emperor today, my emperor had a {lighthouse chronologist} and I cloned it, we pumped them both to level 7, and we proceeded to annihilate the opposing team and traded off taking turns
Title: Re: Infinite turns
Post by: Karrthus on August 16, 2012, 01:15:08 AM
Quote from: Wackaman9001 on August 15, 2012, 10:39:32 PM
Happened during edh emperor today, my emperor had a {lighthouse chronologist} and I cloned it, we pumped them both to level 7, and we proceeded to annihilate the opposing team and traded off taking turns
In emperor, isn't turns the same as in Two-Headed? You take yours turns together.
Title: Re: Infinite turns
Post by: Wackaman9001 on August 16, 2012, 04:49:40 AM
We were not playing team turns, otherwise that would have been impossible. If that is in the rules then I guess we used a house rule
Title: Re: Infinite turns
Post by: Karrthus on August 16, 2012, 05:37:47 AM
I'm not sure how turns work in emperor, I've only played it twice. I was just asking cuz that's how we played it.
Title: Re: Infinite turns
Post by: Grexis on August 16, 2012, 09:52:46 AM
It's not like two headed giant, you go clockwise or counter clockwise like a free for all...
I hate it
Title: Re: Infinite turns
Post by: Wackaman9001 on August 17, 2012, 12:37:45 AM
Either way, sharing is caring y'all
Title: Re: Infinite turns
Post by: James Scruggs on August 17, 2012, 09:59:24 PM
I have a blue and white merfolk deck that can do this. Use a wonderwine prophets + merfolk sovereign + summon the school = infinite turns with at least 4 unblockable damage each turn. This deck can also have infinite life, creatures (tokens), mill and damage.
Title: Re: Infinite turns
Post by: izik99 on August 17, 2012, 10:07:04 PM
Quote from: James Scruggs on August 17, 2012, 09:59:24 PM
I have a blue and white merfolk deck that can do this. Use a wonderwine prophets + merfolk sovereign + summon the school = infinite turns with at least 4 unblockable damage each turn. This deck can also have infinite life, creatures (tokens), mill and damage.

Can u post the deck?
Title: Re: Infinite turns
Post by: James Scruggs on August 17, 2012, 10:16:26 PM
Well let me amend my statement. With ifinite turns come the other 4. Sorry should have made that clear.
Title: Re: Infinite turns
Post by: James Scruggs on August 17, 2012, 10:17:08 PM
Quote from: izik99 on August 17, 2012, 10:07:04 PM
Quote from: James Scruggs on August 17, 2012, 09:59:24 PM
I have a blue and white merfolk deck that can do this. Use a wonderwine prophets + merfolk sovereign + summon the school = infinite turns with at least 4 unblockable damage each turn. This deck can also have infinite life, creatures (tokens), mill and damage.

Can u post the deck?
Sure but I don't have it with me right now. I will post it later.
Title: Re: Infinite turns
Post by: BlackJester on August 17, 2012, 11:07:44 PM
Quote from: James Scruggs on August 17, 2012, 09:59:24 PM
I have a blue and white merfolk deck that can do this. Use a {wonderwine prophets} +{ Merfolk sovereign}+{ summon the school} = infinite turns with at least 4 unblockable damage each turn. This deck can also have infinite life, creatures (tokens), mill and damage.