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Decks (Magic The Gathering) => Standard => Topic started by: BcBudds on August 14, 2012, 05:18:39 AM

Title: Tamiyo Spirits
Post by: BcBudds on August 14, 2012, 05:18:39 AM

Tamiyo Spirits

77 cards, 15 sideboard


2 {Drowned Catacomb}
2 {Cavern of Souls}
2 {Isolated Chapel}
2 {Swamp}
4 {Glacial Fortress}
2 {Evolving Wilds}
6 {Plains}
3 {Island}

23 lands


4 {Drogskol Captain}
2 {Dungeon Geists}
2 {Doomed Traveler}
3 {Geist of Saint Traft}
3 {Snapcaster Mage}
4 {Delver of Secrets}

18 creatures


2 {Marrow Shards}
3 {Tamiyo, the Moon Sage}
2 {Sorin, Lord of Innistrad}
4 {Lingering Souls}
2 {Midnight Haunting}
2 {Captain's Call}
4 {Divine Deflection}
2 {Cloudshift}

21 other spells


Sideboard

2 {Captain's Call}
2 {Righteous Blow}
2 {Mikaeus, the Lunarch}
2 {Cloudshift}
3 {Ring of Evos Isle}
2 {Marrow Shards}
2 {Oblivion Ring}

15 sideboard cards



Notes:

Title: Re: Tamiyo Spirits
Post by: Guitello on August 14, 2012, 11:16:24 AM
Move the {Marrow Shards} to the sb and bring in the other 2 {Captains call}s. marrow shards is really only too good against X/1 decks, and there aren't too many of them in standard.
Title: Re: Tamiyo Spirits
Post by: Elite621 on August 14, 2012, 11:30:16 AM
I question Delver for this deck.
{Devine Deflection} is a favorite, especially in my local meta game. But it is so much better to just have three in the sideboard as game two or three win cons against late damage.
Title: Re: Tamiyo Spirits
Post by: BcBudds on August 14, 2012, 02:31:35 PM
Quote from: BcBudds on August 14, 2012, 05:18:39 AM

Tamiyo Spirits

77 cards, 15 sideboard


2 {Drowned Catacomb}
2 {Cavern of Souls}
2 {Isolated Chapel}
2 {Swamp}
4 {Glacial Fortress}
2 {Evolving Wilds}
6 {Plains}
3 {Island}

23 lands


4 {Drogskol Captain}
2 {Dungeon Geists}
2 {Doomed Traveler}
3 {Geist of Saint Traft}
3 {Snapcaster Mage}
4 {Delver of Secrets}

18 creatures


3 {Tamiyo, the Moon Sage}
2 {Sorin, Lord of Innistrad}
4 {Lingering Souls}
2 {Midnight Haunting}
4 {Captain's Call}
2 {Ring of Evos Isle}
2 {Divine Deflection}
2 {Cloudshift}

21 other spells

Sideboard

2 {Righteous Blow}
2 {Mikaeus, the Lunarch}
2 {Cloudshift}
2 {Divine Deflection}
1 {Ring of Evos Isle}
4 {Marrow Shards}
2 {Oblivion Ring}

15 sideboard cards



Notes:


How does this look? I have the marrow bats in there as the most common deck I face is a {Krenko, Mobb Boss} but good idea on switching out for captains call, with the devine deflection, yeah I think the ring is better fitted into the main bored.

Any other ideas ?