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Decks (Magic The Gathering) => Standard => Topic started by: Karrthus on August 12, 2012, 05:04:28 AM

Title: B/G Control
Post by: Karrthus on August 12, 2012, 05:04:28 AM

B/G Control

60 cards, 0 sideboard


10 {Forest}
6 {Island}
4 {Hinterland Harbor}
3 {Alchemist's Refuge}

23 lands


2 {Talrand, Sky Summoner}
4 {Dungeon Geists}
3 {Dawntreader Elk}
1 {Acidic Slime}
3 {Vorapede}
1 {Tree of Redemption}
2 {Deadeye Navigator}

16 creatures


3 {Rewind}
2 {Bramblecrush}
1 {Garruk, Primal Hunter}
2 {Tamiyo, the Moon Sage}
3 {Index}
3 {Abundant Growth}
4 {Silent Departure}
3 {Dissipate}

21 other spells


Sideboard
Title: Re: B/G Control
Post by: Karrthus on August 12, 2012, 05:05:52 AM
I meant U/G not B/G lol
Title: Re: B/G Control
Post by: Karrthus on August 12, 2012, 03:59:46 PM
Any one have any helpfull tips or ideas
Title: Re: B/G Control
Post by: Bcstang on August 12, 2012, 04:42:22 PM
You don't seem to have much early game presence. Maybe try {delver of secrets} or, now this could sound strange but, {champion of lambholt}! I think dropping the champion then playing {talrand} just looks awesome.
Title: Re: B/G Control
Post by: Kaleo42 on August 12, 2012, 05:11:28 PM
Lambholt +{craterhoof behemoth} is stupid.
Title: Re: B/G Control
Post by: AgrusKos on August 12, 2012, 05:16:53 PM
Quote from: Bcstang on August 12, 2012, 04:42:22 PM
You don't seem to have much early game presence. Maybe try {delver of secrets} or, now this could sound strange but, {champion of lambholt}! I think dropping the champion then playing {talrand} just looks awesome.
I like Delver more in this deck. Just make sure you take creatures out for him;)