Geist Of Silverheart 75 cards, 15 sideboard 3 {Forest} 3 {Hinterland Harbor} 3 {Island} 3 {Evolving Wilds} 5 {Plains} 3 {Glacial Fortress} 3 {Sunpetal Grove} 23 lands 4 {Somberwald Sage} 3 {Avacyn's Pilgrim} 4 {Fog Bank} 3 {Silverblade Paladin} 4 {Wolfir Avenger} 2 {Scorned Villager} 2 {Thalia, Guardian of Thraben} 4 {Champion of the Parish} 2 {Cloistered Youth} 4 {Wolfir Silverheart} 2 {Latch Seeker} 3 {Geist of Saint Traft} 37 creatures Sideboard 2 {Rancor} 3 {Erase} 3 {Pacifism} 3 {Oblivion Ring} 1 {Cursebreak} 3 {Redirect} 15 sideboard cards |
Quote from: Falcon182 on August 10, 2012, 09:38:48 PMNot saying he is bad. It's just you have so many 3 drops... By the time he is online and can create mana, you could cast 90% of your deck without him. Your deck could get a lot more value out of a card like rancor. Plus, playing a Silverblade paladin or a Geist of saint traft on turn 3 is so much better then a sage. Also, Rancor doesn't die to any burn spell under the sun :P
I love {somberwald sage}... If he lives long enough to be used.
Quote from: Falcon182 on August 10, 2012, 10:43:29 PMTheoretical is the key word here. As important as puttin good combo's into a deck is, once you get into a 3-4 card requirement in your opening hand, it's a bit far into magical Christmas land for me :P
I think the benefit is the theoretical hand where you {avacyn's pilgrim} turn one, {somberwald sage} turn two, and you have a turn three {wolfir silverheart} or two 3 drops. I agree though, there is definitely room for {rancor} in here.