I rolled 9
Ok I'm going to try this I rolled a ten ill go first
Keep play mountain
Go
Keep
Play forest
Tap forest for {avacyn's pilgrim}
Turn
Play swamp
Tap mountain
Play {pillar of flame} targeting pilgrim
Go
Lands-2
Life-20
Gy-{pillar of flame}
Untap
Draw
Play another pilgrim
Turn
20/4
untap
Draw
Play {evolving wilds} tap and sac for island
Tap mountain and swamp
Play {desperate ravings}
Draw 2 random discard {silent departure}
Go
Lands-3
Life-20
Gy-{pillar of flame}
{desperate ravings}
{silent departure}
Untap
Draw
Play forest
Tap 2 forest and a plains to play {attended knight}
Swing for 1 with avacyns pilgrim
20/4
Turn
Take 1 damage
untap
Draw
Play mountain
Tap mountain
Play {Geist flame} targeting pilgrim
Tap {R}{B}{U}
Play {fettergeist}
Go
Lands-4
Life-19
Hand-3
Bf-1
Gy-{pillar of flame}
{desperate ravings}
{silent departure}
{geistflame}
Untap
Draw
Play plains
Tap a forest and plains to play {pacifism} on ur creature
Attack u for 3
Turn 20/3
Take 3 damage
untap
Draw
Play {evolving wilds} sac for island
Tap {R}
Play {faithless looting} draw two discard {forbidden alchemy} {armored skaab}
Tap {B}{U}
Play {think twice} draw
Tap {R} play {pillar of flame} targeting knight
Go
Lands-5
Life-16
Hand-1
Bf-1
Gy-{pillar of flame}x2
{evolving wilds{x2
{desperate ravings}
{silent departure}
{geistflame}
Faithless looting
Forbidden alchemy
Armored skaab
Think twice
Untap
Draw
Tap 4 to play {briarpack alpha} which also gives my token +2/+2
Swing for 3 with token
20/2
Turn
Take 3 damage
untap
Draw
Tap {R}{B}{U}
Play flashback {faithless looting} discard {evolving wilds} mountain
Go
Lands-5
Life-13
Hand-2
Bf-1
Gy-{pillar of flame}x2
{evolving wilds}x3
{desperate ravings}
{silent departure}
{geistflame}
{Forbidden alchemy}
{Armored skaab}
{Think twice}
Mountain
Untap
Draw
Play {ambush viper} tapping a forest and a plains
Attack for 4
20/2
Turn
Take 4 damage
untap
Draw
Play mountain
Tap {R}{B}{U}
Play {burning vengeance}
Tap {R}x2{U}
Play flashback {think twice} draw
2 damage to you ala burning vengeance
End turn
Lands-6
Life-9
Hand-2
Bf-2
Gy-{pillar of flame}x2
{evolving wilds}x3
{desperate ravings}
{silent departure}
{geistflame}
{Forbidden alchemy}
{Armored skaab}
Mountain
Untap
Draw
Tap for to play {rangers path}
Attack for 5
Turn
18/2
Take 5 damage
untap
Draw
Play mountain
Tap {R}x2{B}
Play {slagstorm} targeting creatures
Tap {U}x2{R}
Play flashback {desperate ravings} draw 2 discard {pillar of flame}
2 damage to you ala burning vengeance
End turn
Lands-7
Life-4
Hand-2
Bf-2
Gy-{pillar of flame}x3
{evolving wilds}x3
{silent departure}
{geistflame}
{Forbidden alchemy}
{Armored skaab}
Mountain
{slagstorm}
Untap
Draw
Tap 3 forest, 2 plains for {garruk, primal hunter}
Give him a loyalty counter and put a 3/3 token on the battlefield
Turn
16/2
untap
Draw
Play {sulfur falls}
Tap {U}{R}
Play {think twice} draw
Tap {U}{R}x3{B}
Play flashback {silent departure} targeting beast
2 damage to you ala burning vengeance
End turn
Lands-8
Life-4
Hand-2
Bf-2
Gy-{pillar of flame}x3
{evolving wilds}x3
{think twice }
{geistflame}
{Forbidden alchemy}
{Armored skaab}
Mountain
{slagstorm}
Edit changed wolf to beast for targeting of silent departure
Untap
Draw
Add loyalty counter putting a beast
Tap all mana to play {pathbreaker wurm} giving the beast as well as it trample
14/2
untap
Draw
Tap {U}{R}{B}
Play {forbidden alchemy} to gy 2-{desperate ravings} {desolate lighthouse}
Play mountain
Tap {U}{R}x2
Play flashback {think twice} draw
Tap {R}x3
Play flashback {desperate ravings} draw 2 discard {Firewing Phoenix}
4 damage to the wurm ala burning vengeance
End turn
Lands-9
Life-4
Hand-4
Bf-2
Gy-{pillar of flame}x3
{evolving wilds}x3
{desperate ravings}
{Firewing Phoenix}
{geistflame}
{Forbidden alchemy}x2
{Armored skaab}
Mountain
{slagstorm}
Untap
Draw
Add a 3/3 beast
Tap 2 forest to play {titanic growth} on the beast without summoning sickness
Attack with the beast dealing u 7
I believe i win?
U win thank god this deck sucks to play on a wall game. Gg thanks
Good game