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Decks (Magic The Gathering) => Standard => Topic started by: Alaskanice on December 19, 2011, 07:58:04 PM

Title: G/W Humans
Post by: Alaskanice on December 19, 2011, 07:58:04 PM

G/W Humans

60 cards, 15 sideboard


4 {Sunpetal Grove}
4 {Gavony Township}
4 {Razorverge Thicket}
5 {Plains}
5 {Forest}

22 lands


4 {Gideon's Lawkeeper}
2 {Mikaeus, the Lunarch}
3 {Mirran Crusader}
4 {Champion of the Parish}
4 {Mayor of Avabruck}
2 {Fiend Hunter}
4 {Mentor of the Meek}
4 {Hamlet Captain}
4 {Avacyn's Pilgrim}
3 {Adaptive Automaton}

34 creatures


4 {Oblivion Ring}

4 other spells


Sideboard

2 {Purify the Grave}
2 {Surgical Extraction}
2 {Fiend Hunter}
3 {Nevermore}
3 {Gitaxian Probe}
3 {Creeping Corrosion}

15 sideboard cards



Notes:
I am working towards something like this.
Title: Re: G/W Humans
Post by: Alaskanice on December 19, 2011, 08:00:09 PM
So this is a deck I found on a website and tweaked a little bit. I took second at a FNM and am trying to figure out what could be changed. Please comment.
Title: Re: G/W Humans
Post by: Validan on December 19, 2011, 08:13:25 PM
{Mirran crusader}s and {hero of bladehold}s would be really good
Title: Re: G/W Humans
Post by: Appleguru56 on December 20, 2011, 12:19:17 AM
I would add in gavony township
Title: Re: G/W Humans
Post by: Deeliser10 on December 20, 2011, 12:55:01 AM
{angelic overseer}. Runs well in this deck too
Title: Re: G/W Humans
Post by: Alaskanice on December 20, 2011, 01:09:30 AM
I do like most of the possible adds, but I don't know if the overseers would go well with this deck. By the time I have 5 mana, I am trying to put 2-4 guys into play and having a 5 mana cost in my hand would really slow that down. With the gavony, how many would work well for a good balance with replacing current lands? Should I do 2 or 4? If I do 4, I feel I will have to add more dual mana cards.
Title: Re: G/W Humans
Post by: Appleguru56 on December 20, 2011, 01:12:51 AM
4 {gavony township}
4 {razorverge thicket}
4 {sunpetal grove}
5 {plains}
5 {mountain}

Ideal land configuration
Title: Re: G/W Humans
Post by: Appleguru56 on December 20, 2011, 01:14:09 AM
Also, swap the surgical extraction with mikaeus the lunarch in sideboard.
Title: Re: G/W Humans
Post by: Deeliser10 on December 20, 2011, 01:18:45 AM
{ghost quarter} in the sideboard can combat inkmoths and wolf run
Title: Re: G/W Humans
Post by: Alaskanice on December 20, 2011, 02:11:36 AM
I removed my law keepers from mainboard and added mirran crusaders to the sideboard. Would it be better to have them on the mainboard? And if they are, who should I sideboard for it?
Title: Re: G/W Humans
Post by: Greg54js on December 20, 2011, 05:52:20 AM
Swap crusader for vanguard because they have the same CMC but crusader has better abilities
Title: Re: G/W Humans
Post by: Validan on December 20, 2011, 08:01:42 AM
Yeah I'm thinking {elite vanguard} as well or the pilgrims. Also {elite vanguard} and {mirran crusader} do not have the same CMC lol
Title: Re: G/W Humans
Post by: Alaskanice on December 20, 2011, 01:10:42 PM
I wish they had the same CMC, but that would make them a little too OP
Title: Re: G/W Humans
Post by: Prophylaxis on December 20, 2011, 01:48:48 PM
No {Honor of the Pure}?
Title: Re: G/W Humans
Post by: Alaskanice on December 21, 2011, 01:27:39 AM
I think there are too many green cards in the deck for honor the pure to be advantageous enough. That is why I have the other cards that are +1/+1 to everything, not just white.
Title: Re: G/W Humans
Post by: Appleguru56 on December 21, 2011, 01:34:12 AM
I would swap two fiend hunters in main instead of nevermore, because nevermore does not achieve value in mainboard, and are likely to be sided in or out anyways. As for Gitaxian probes, I see no real function in which to expand upon, so I would cut those in favor of the lawkeepers.
Title: Re: G/W Humans
Post by: Alaskanice on December 21, 2011, 02:17:10 AM
Actually, I use the probes in conjunction with nevermore in my mainboard. I play the probe to scout their hand, and then play a nevermore based on what I see. It has saved me a few times in tough match ups.
Title: Re: G/W Humans
Post by: Appleguru56 on December 21, 2011, 02:30:38 AM
Quote from: Alaskanice on December 21, 2011, 02:17:10 AM
Actually, I use the probes in conjunction with nevermore in my mainboard. I play the probe to scout their hand, and then play a nevermore based on what I see. It has saved me a few times in tough match ups.
That is one combo that works together, aside from the rest of the deck. I believe the lawkeepers and the fiend hunters get much more value since they are walking removals that disables creatures so yours can go through.
Title: Re: G/W Humans
Post by: Alaskanice on December 21, 2011, 02:42:43 AM
Well, I took 2nd at FNM with the combo and 3rd without it (when I used fiend hunters and Gideon's instead). So I know that both can work well, and I think I will switch that combo up just based on my mood before tournaments.
Title: Re: G/W Humans
Post by: Prophylaxis on December 21, 2011, 03:21:09 AM
Quote from: Alaskanice on December 21, 2011, 02:42:43 AM
Well, I took 2nd at FNM with the combo and 3rd without it (when I used fiend hunters and Gideon's instead). So I know that both can work well, and I think I will switch that combo up just based on my mood before tournaments.
Maybe you should put that combo in the sideboard as a kind of transformative sideboard.
Title: Re: G/W Humans
Post by: Alaskanice on December 21, 2011, 10:30:26 AM
Quote from: Prophylaxis on December 21, 2011, 03:21:09 AM
Quote from: Alaskanice on December 21, 2011, 02:42:43 AM
Well, I took 2nd at FNM with the combo and 3rd without it (when I used fiend hunters and Gideon's instead). So I know that both can work well, and I think I will switch that combo up just based on my mood before tournaments.
Maybe you should put that combo in the sideboard as a kind of transformative sideboard.

Fair enough. So now nearly my entire mainboard is creatures and my sideboard is non creature spells, lol