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DotP 2013

Started by cltrn81, July 21, 2012, 08:13:38 AM

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Willthomjr

Quote from: BcBudds on August 22, 2012, 02:46:52 AM
It was getting annoying, I still won but I kept having to discard cards from my hand an it was such a good hand >.<

{helix pinnacle} deck is ridiculous because the dude plays lands that buff each other and throws down 0/3 walls.

{mana locus}?

BlackJester

The goblin deck can wreck it pretty hard if you've unlocked it by them. 

Silent1236

I had troubles with the {Primordial Hydra} encounter.  Attempted for about an hour, then almost won, but I made a really stupid mistake and lost.  Played for an hour and a half or so and finally beat it.  Idk why I had so much trouble with that one.

And Milling and goblins seemed like the strongest for the encounters

Wally

Quote from: Willthomjr on September 29, 2012, 02:51:46 AM
Quote from: BcBudds on August 22, 2012, 02:46:52 AM
It was getting annoying, I still won but I kept having to discard cards from my hand an it was such a good hand >.<

{helix pinnacle} deck is ridiculous because the dude plays lands that buff each other and throws down 0/3 walls.

{mana locus}?

{cloud post}

Silent1236

What is up with the lands in this game?? 61 card midrange, 26 lands.  All the Ravnica decks: 60 cards, 21 lands.  The base decks have way too many lands!!

Wally

I've being giving that talrand deck a bit of a go, and keep getting the 'you don't get another turn' combo to happen, it's pretty cool when it works.

{Panoptic Mirror} & {Time Warp}

Maximo

Quote from: Silent1236 on November 25, 2012, 04:08:38 PM
What is up with the lands in this game?? 61 card midrange, 26 lands.  All the Ravnica decks: 60 cards, 21 lands.  The base decks have way too many lands!!

This. Every ravnica deck has an insane mana curve- spells that can cost 7, even 8 mana - but they expect you to work that with an almost exact 33% land ratio.

Wally

Quote from: Maximo on December 18, 2012, 08:40:25 AM
Quote from: Silent1236 on November 25, 2012, 04:08:38 PM
What is up with the lands in this game?? 61 card midrange, 26 lands.  All the Ravnica decks: 60 cards, 21 lands.  The base decks have way too many lands!!

This. Every ravnica deck has an insane mana curve- spells that can cost 7, even 8 mana - but they expect you to work that with an almost exact 33% land ratio.

My guess is that they are factoring in the {evolving wilds}?

Maximo

Quote from: Wally on December 18, 2012, 08:20:55 PM
Quote from: Maximo on December 18, 2012, 08:40:25 AM
Quote from: Silent1236 on November 25, 2012, 04:08:38 PM
What is up with the lands in this game?? 61 card midrange, 26 lands.  All the Ravnica decks: 60 cards, 21 lands.  The base decks have way too many lands!!

This. Every ravnica deck has an insane mana curve- spells that can cost 7, even 8 mana - but they expect you to work that with an almost exact 33% land ratio.

My guess is that they are factoring in the {evolving wilds}?

Would you run {Thunder Dragon} or {Avatar of Slaughter} in a multicolor deck with 24 land?

Whizard

Quote from: Maximo on December 19, 2012, 02:50:10 AM


Would you run {Thunder Dragon} or {Avatar of Slaughter} in a multicolor deck with 24 land?

Thunder dragon

Livingroomoflife

Has anyone else discovered the infinite turns combo with Talrand's deck (crosswinds)?!

Also, if you play against Garruk - using Rite of Replication (kicked) on Garruks Packleader is super cool - let's you draw nearly half your deck!

Wally

Quote from: Livingroomoflife on December 30, 2012, 01:17:08 PM
Has anyone else discovered the infinite turns combo with Talrand's deck (crosswinds)?!

Yep I mentioned it 6(?) posts up from yours.

Livingroomoflife

My bad - I should probably read these threads before I post in them 😓

Silent1236

Quote from: Livingroomoflife on December 30, 2012, 10:47:41 PM
My bad - I should probably read these threads before I post in them 😓

Don't worry, you are most definitely not the only one ;)

Wally

The new 5 colour 'mana mastery' deck is rediculious!