Mono-Green Devotion: NyxWave

Started by Remillo, May 10, 2015, 04:39:39 PM

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Remillo


Mono-Green Devotion: NyxWave

75 cards, 15 sideboard


7 {Forest}
4 {Wooded Foothills}
2 {Windswept Heath}
1 {Breeding Pool}
2 {Stomping Ground}
1 {Kessig Wolf Run}
4 {Nykthos, Shrine to Nyx}

21 lands


2 {Birds of Paradise}
4 {Arbor Elf}
4 {Burning-Tree Emissary}
4 {Eternal Witness}
3 {Wistful Selkie}
1 {Wolfbriar Elemental}
3 {Primeval Titan}
1 {Craterhoof Behemoth}

22 creatures


4 {Utopia Sprawl}
1 {Temur Ascendancy}
4 {Garruk Wildspeaker}
2 {Primal Command}
4 {Genesis Wave}
2 {Chord of Calling}

17 other spells


Sideboard

2 {Ancient Grudge}
1 {Creeping Corrosion}
1 {Nature's Claim}
1 {Primal Command}
1 {Beast Within}
1 {Dismember}
2 {Spellskite}
2 {Melira, Sylvok Outcast}
2 {Scavenging Ooze}
1 {Boseiju, Who Shelters All}
1 {Ghost Quarter}

15 sideboard cards



Notes:
Use Nykthos.  Make obscene amounts of mana.  Cast Genesis Wave.  Win.

Remillo

Posting this up here mostly just to share and to maybe get some feedback on possible changes to the sideboard as things come up.  The deck is amazingly fun and has top 8'd three of the five FNM's I've played it at.

Munchlax

Check out my mono green deck. {Strangle root Geist} and {Boggary Ram Gang} really add Devotion fast And can swing right away

Ekann1

Quote from: Remillo on May 10, 2015, 04:40:47 PM
Posting this up here mostly just to share and to maybe get some feedback on possible changes to the sideboard as things come up.  The deck is amazingly fun and has top 8'd three of the five FNM's I've played it at.
Would you mind giving a quick overview of what matchups the sideboard cards are for?

Ekann1

Wow. Just played with this on untap, got a solid t3-4 win...

Ekann1

This deck is SO FUN! :D I may have to make it...

Remillo

Quote from: Munchlax on May 10, 2015, 05:32:08 PM
Check out my mono green deck. {Strangle root Geist} and {Boggary Ram Gang} really add Devotion fast And can swing right away

This deck functions more as a combo deck than a Beat-down deck, so it'd rather play a set of Witnesses instead of Geists and Wistful Selkies instead of the Ram-Gangs.  They draw a card and add the same amount of devotion.  If it's any consolation, I tried a Primalcrux in the deck for a while, but cut it since it never really did anything.

Quote from: Ekann1 on May 10, 2015, 05:35:34 PM
Quote from: Remillo on May 10, 2015, 04:40:47 PM
Posting this up here mostly just to share and to maybe get some feedback on possible changes to the sideboard as things come up.  The deck is amazingly fun and has top 8'd three of the five FNM's I've played it at.
Would you mind giving a quick overview of what matchups the sideboard cards are for?


Ancient Grudge - Sided in most commonly for the matches against Affinity (obviously), Infect's Inkmoths, Amulet decks and Ensnaring Bridge, since we do need to attack for the win at the end.

Creeping Corrosion - Board wipe against Affinity.  Enough said.

Nature's Claim - Often in against Affinity, Infect and Twin

Primal Command - Comes in for slower matches to give a little more late-game reach.  PC is an awesomely versatile card, which I can talk about more if I do a write-up for the deck.

Beast Within - All-purpose removal.

Dismember - Versatile removal that's good against Affinity, Twin, Infect, Abzan..  Pretty much anything creature-based.

Spellskite - Comes in against Twin, Infect and Burn, since it just absorbs spells.  Also, if your opponent brings in Skite against Wolf Run, you can have Skite battles that can easily kill your opponent.

Melira, Sylvok Outcast - Comes in against Infect, with PC and Chord as ways to find her quickly.  This spot is really meta-dependent.  My store back at School has several infect players, which is why I added her in the side.  May be replaced with two Recalmation Sage, as my home store has more Affinity and BW Tokens.

Scavenging Ooze - Great versatile hate against Persist Combo, 'Dredge', Lingering Souls decks and Storm.  Amazingly powerful card.

Boseiju, who Shelters All - A way you can ensure you resolve your Genesis Waves in control matches, which don't come up nearly as much in Modern.

Ghost Quarter - Great against Man-Lands, Affinity and Basic-Light decks.

Ekann1

Quote from: Remillo on May 10, 2015, 09:21:48 PM
Quote from: Munchlax on May 10, 2015, 05:32:08 PM
Check out my mono green deck. {Strangle root Geist} and {Boggary Ram Gang} really add Devotion fast And can swing right away

This deck functions more as a combo deck than a Beat-down deck, so it'd rather play a set of Witnesses instead of Geists and Wistful Selkies instead of the Ram-Gangs.  They draw a card and add the same amount of devotion.  If it's any consolation, I tried a Primalcrux in the deck for a while, but cut it since it never really did anything.

Quote from: Ekann1 on May 10, 2015, 05:35:34 PM
Quote from: Remillo on May 10, 2015, 04:40:47 PM
Posting this up here mostly just to share and to maybe get some feedback on possible changes to the sideboard as things come up.  The deck is amazingly fun and has top 8'd three of the five FNM's I've played it at.
Would you mind giving a quick overview of what matchups the sideboard cards are for?


Ancient Grudge - Sided in most commonly for the matches against Affinity (obviously), Infect's Inkmoths, Amulet decks and Ensnaring Bridge, since we do need to attack for the win at the end.

Creeping Corrosion - Board wipe against Affinity.  Enough said.

Nature's Claim - Often in against Affinity, Infect and Twin

Primal Command - Comes in for slower matches to give a little more late-game reach.  PC is an awesomely versatile card, which I can talk about more if I do a write-up for the deck.

Beast Within - All-purpose removal.

Dismember - Versatile removal that's good against Affinity, Twin, Infect, Abzan..  Pretty much anything creature-based.

Spellskite - Comes in against Twin, Infect and Burn, since it just absorbs spells.  Also, if your opponent brings in Skite against Wolf Run, you can have Skite battles that can easily kill your opponent.

Melira, Sylvok Outcast - Comes in against Infect, with PC and Chord as ways to find her quickly.  This spot is really meta-dependent.  My store back at School has several infect players, which is why I added her in the side.  May be replaced with two Recalmation Sage, as my home store has more Affinity and BW Tokens.

Scavenging Ooze - Great versatile hate against Persist Combo, 'Dredge', Lingering Souls decks and Storm.  Amazingly powerful card.

Boseiju, who Shelters All - A way you can ensure you resolve your Genesis Waves in control matches, which don't come up nearly as much in Modern.

Ghost Quarter - Great against Man-Lands, Affinity and Basic-Light decks.
Thanks! I appreciate it! Have a +1 :)

Codester1991

Question, would voyaging satyr be a better fit than arbor elf so you can untap your nykthos shrine and not just a forest? I see this as a constant say to keep casting genesis wave especially if you drop the elf who lets you return a card from your grave to your hand

Kaylesh

With the etb abilities, how about {Roaring Primadox}? Recycle your eternals and Craterhoof, if need be. (if you need Craterhoof twice something has gone horribly wrong though) ;))

Edit: and yeah {arbor elf} vs {voyaging satyr} makes sense imho

The1337Magician

This may be a stupid question, but would one {Laboratory Maniac} ever be useful? Do you ever have enough triggers with {Temur Ascendency}, {Wistful Selkie}, and {Primeval Titan} to draw out your deck? Just curious.

Kaylesh

Quote from: The1337Magician on May 11, 2015, 08:55:41 AM
This may be a stupid question, but would one {Laboratory Maniac} ever be useful? Do you ever have enough triggers with {Temur Ascendency}, {Wistful Selkie}, and {Primeval Titan} to draw out your deck? Just curious.
Well, I count 5 creatures that trigger ascendency & 3 selkies. That's 8 draws. Even if Titan gets all the lands, you are left with like 40 cards in deck. Seems like quite a bit to deal with, even if you are able to dig for 20 with {genesis wave}.  (Then again, if you do get to dig for 20, you are probably already gonna win hard).
It could be an alt wincon vs a mill deck though, since odds are you do get an {eternal witness} in hand.

EDIT: just noticed Titan does not say "basic", he just says "land". Conclusion still the same though..

Remillo

The problem with Voyaging Satyr is that it's a 2-drop.  We want to be dropping a Dork (preferably an arbor elf) turn 1, in to either a Sprawl and Garruk turn two or a Seklie.  Satyr costs just one mana too much for the small added utility.  An Arbor Elf can easily "tap for" upwards three or four mana, depending on when we draw our Utopia Sprawls.

Roaring Primadox would most of the time just be a four-drop that doesn't really do anything.  Even though some of the ETBs are cool to recycle, we want to be playing new threats or finishers each turn.  Having to recast anything except a Seklie or Emissary also cuts down our devotion.  Spending 1GG to recast Eternal Witness only adds GG to our devotion count after spending 3 mana, so it's a deficit. 

Lab Maniac might be a cool alternate win-con against things like Turbo Fog and Ensnaring Bridge.  If I were to add it in, though, and I Waved my whole deck, I would still throw the Selkies in the Graveyard just in case the opponent had a removal spell.  Temur Ascendancy has this cute little word "May" in its ability that makes it a little safer.

Ekann1

Quote from: Remillo on May 11, 2015, 11:48:18 AM
The problem with Voyaging Satyr is that it's a 2-drop.  We want to be dropping a Dork (preferably an arbor elf) turn 1, in to either a Sprawl and Garruk turn two or a Seklie.  Satyr costs just one mana too much for the small added utility.  An Arbor Elf can easily "tap for" upwards three or four mana, depending on when we draw our Utopia Sprawls.

I noticed this when testing and was going to ask. Good to hear your reasoning.

Codester1991

Elvish mystic would do the same thing correct since it's one mana? Not trying to be touchy about getting arbor elf out just want to clarify for my own reasons if there's any other reason he's needed 😁