Infinite commander

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AdamS
Boss -28
October 13, 2014, 09:02:41 AM
it kinda is because they enter with double counters and you can keep bouncing sorin and using his -7 to take there turn then end take the opponents turn then repeat and the opponent doesnt get to take his own turn



mickeven
Boss 84
October 13, 2014, 09:03:16 AM
 OmniscienceGuttersnipeArchaeomancerCloudshift



particle
User 100
October 13, 2014, 10:12:46 AM
it kinda is because they enter with double counters and you can keep bouncing sorin and using his -7 to take there turn then end take the opponents turn then repeat and the opponent doesnt get to take his own turn

well assuming this is multiplayer commander you would need as many sorin activations on your turn as there are opponents. in a 1v1 game this does go infinite but not in a multiplayer game.



blackychan1
Boss 100
October 13, 2014, 04:15:15 PM
it kinda is because they enter with double counters and you can keep bouncing sorin and using his -7 to take there turn then end take the opponents turn then repeat and the opponent doesnt get to take his own turn

well assuming this is multiplayer commander you would need as many sorin activations on your turn as there are opponents. in a 1v1 game this does go infinite but not in a multiplayer game.
+ chain veil?



particle
User 100
October 13, 2014, 04:38:25 PM
it kinda is because they enter with double counters and you can keep bouncing sorin and using his -7 to take there turn then end take the opponents turn then repeat and the opponent doesnt get to take his own turn

well assuming this is multiplayer commander you would need as many sorin activations on your turn as there are opponents. in a 1v1 game this does go infinite but not in a multiplayer game.
+ chain veil?

i dont think so, cause its only for "planeswalkers you control" so if you blink sorin afterwards he wont have memory of chain veil being active for him.



Munchlax
User 89
October 13, 2014, 06:53:19 PM
Also, Venser's  ability says end return at end of turn. All this is is repeatable. It is not infinite. An infinite combo can go "infinite" in one turn. One great example is Drogskol Reaver and Horizon Chimera to draw your deck



Mattao19
User 100
October 14, 2014, 12:25:11 PM
Also, Venser's  ability says end return at end of turn. All this is is repeatable. It is not infinite. An infinite combo can go "infinite" in one turn. One great example is Drogskol Reaver and Horizon Chimera to draw your deck

Reaver plus chimera = death unless you kill them because neither of those are "may" abilities right?

Ya so better hope to have lad maniac out lol :P



particle
User 100
October 14, 2014, 12:27:50 PM
Also, Venser's  ability says end return at end of turn. All this is is repeatable. It is not infinite. An infinite combo can go "infinite" in one turn. One great example is Drogskol Reaver and Horizon Chimera to draw your deck

Reaver plus chimera = death unless you kill them because neither of those are "may" abilities right?

Ya so better hope to have lad maniac out lol :P

or platinum angel type stuff.



Munchlax
User 89
October 14, 2014, 09:59:10 PM
Also, Venser's  ability says end return at end of turn. All this is is repeatable. It is not infinite. An infinite combo can go "infinite" in one turn. One great example is Drogskol Reaver and Horizon Chimera to draw your deck

Reaver plus chimera = death unless you kill them because neither of those are "may" abilities right?

Ya so better hope to have lad maniac out lol :P

or platinum angel type stuff.
Or Niv Mizzet



Jak Monster
Boss 0
October 15, 2014, 01:33:33 PM
exquisite blood + Sanguin bond



Mato
User 1
November 21, 2014, 09:58:46 PM
Jeskai Ascendancy + Springleaf Drum + 2 creatures and Retraction Helix
Infinite pump and infinite loot



Last Edit: November 21, 2014, 10:01:10 PM by Mato
AdamS
Boss -28
November 22, 2014, 10:34:58 AM
 Skirsdag High Priest+Intruder Alarm+ 3 creature 1 of them needs do be a sac outlet for infinite 5/5 creatures to sac to your Blood Artist for infinite life and damage



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