October 19, 2011, 07:31:51 PM
I'm not sure how standard comps run where you are but the ones I go to are limited to 60 in deck and 15 in sideboard. It does also help a deck run quicker, you might want to think about that. ✌
October 19, 2011, 07:45:24 PM
I've never heard of that being a requirement, but it's always the minimum required deck size. I absolutely agree it should be as close to 60 as possible though for predictable results.
October 19, 2011, 07:54:49 PM
About the speed, usually with a similar deck i have i would get a monster like primeval, liege, garruks horde or scute mob 9/9(not standard) the side is supposed to be 15 but as i know 60 is the minimum for the deck. I think i would only have problems with something like puresteel, mono red dmg and a hard U/B deck(thats why the serpents) against puresteel and monored, i am accepting suggestions.
October 20, 2011, 04:34:46 AM
Yeah, most things are done different to EVERYWHERE else here in Aus.
October 20, 2011, 05:53:07 AM
Tangle man is just fail against the army of control in standard at the moment but it is a meta game call to be honest because if there is lot's of agro it's a win game card
October 20, 2011, 08:44:53 PM
Why a fail? Its so useful
October 20, 2011, 09:21:19 PM
Because your land gain the sub type creatre one wrath spell or black sun zenith or blasthmas act deal 13 damage to all creatures on battle field and your land dies I'm just trying to say that for eight mana personal I'd drop a Titan or wurmcoil and have two mana open for bluffing my oppent
October 20, 2011, 09:25:00 PM
What about not transforming all the lands? I play safe, dont transform more than 4 lands if the enemy has something to destroy them
October 24, 2011, 10:11:43 PM
Updated the main deck. Any more sugestions?